Online 43.249.194.92:10675 checked 12m ago
A Rust Server
Connect
srv = rust.server("43.249.194.92:10676")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Tuesday 3 November, 04:31 UTC, in 4d 11h. # Every 7 days · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 4d 11h | Tue 3 Nov, 04:31 UTC | wipe |
| 1 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 11d 11h | Tue 10 Nov, 04:16 UTC | wipe |
| 3 | 18d 10h | Tue 17 Nov, 04:02 UTC | wipe |
| 4 | 25d 10h | Tue 24 Nov, 03:47 UTC | wipe |
| 5 | 32d 10h | Tue 1 Dec, 03:32 UTC | wipe |
| 6 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 39d 10h | Tue 8 Dec, 03:18 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 04:46 UTC2d ago | 2 | NaN | running | 0 |
| 1 | Mon 19 Oct, 12:07 UTC10d ago | 1 | halved by day 4 | 7.7 days | 0 |
| 2 | Tue 13 Oct, 08:20 UTC16d ago | 2 | halved by day 4 | 6.2 days | 0 |
| 3 | Tue 6 Oct, 08:34 UTC23d ago | 2 | held half | 7 days | 0 |
| 4 | Wed 30 Sep, 14:31 UTC29d ago | 1 | halved by day 2 | 5.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
How does A Rust Server compare in the rankings?
Over the last seven days A Rust Server sits at #5,775 on player hours, in the top 26% of ranked servers.
How many players does A Rust Server hold at once?
Current row: 0 players on A Rust Server, against 4 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 12:00 UTC, mean 2 players.
Server facts
How well does A Rust Server perform?
Server fps over the last 48 hours averages 70; the floor is 43. The entity count peaked at 94,254, covering buildings, deployables and the rest of the world. Memory peaked at 3,110 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is A Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it up?
Online is the state at the latest refresh for A Rust Server. A restart about 25 hours ago is what its reported uptime implies. Uptime of 76% across the last 7 full days: 128 hours of 168. Rust Data logged it first on 24 September 2026.
Which location does A Rust Server run from?
There is no region published for A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 43.249.194.92:10675.
Rules, settings, map
Which rules apply on A Rust Server, and what settings?
The name A Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has A Rust Server selected?
A Rust Server runs a procedural map of size 3,750 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe data
When does A Rust Server wipe, and how often?
About every 6.6 days is how often A Rust Server has wiped of late. On Tuesday 3 November at 04:31 UTC the next wipe is due. A new world was started 2 days 11 hours ago, and that is the one in play.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 32 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 25% of the time. The drop under half arrived by day 4 in the other cases.
Lists and tags
Which lists on Rust Data hold A Rust Server, and which filters?
These Rust Data lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Rust Server hold?
Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into A Rust Server?
Enter client.connect 43.249.194.92:10675 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.