Offline 45.112.192.108:28015 checked 26d ago
My Local Build Server
Connect
srv = rust.server("45.112.192.108:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.112.192.108:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 05:21 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 5/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 2/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 111 on average | 160/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 138/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 28/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 28/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Local Build Server rank?
Player hours over seven days put My Local Build Server at #15,025, in the top 63% of the ranked set.
What population does My Local Build Server carry?
The current row shows My Local Build Server offline; the last response was 26 days 16 hours ago.
About the server
What is the Rust version on My Local Build Server?
Version Rust network protocol 2633 and build 165217 on Windows is reported by My Local Build Server. The protocol has to match before you can join, and Steam does the updating.
Is My Local Build Server up, and what does its uptime show?
My Local Build Server is offline at this refresh; the last response came 26 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 1 October 2026.
Where does My Local Build Server sit?
There is no region published for My Local Build Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.112.192.108:28015.
Settings and map
Which rules apply on My Local Build Server, and what settings?
No gather rate appears in the name: My Local Build Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Local Build Server loaded?
The game generates its map: procedural, on My Local Build Server.
Wipe data
When does My Local Build Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Local Build Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 16 hours ago, and that is the one in play.
Tags, lists
Where does My Local Build Server appear among Rust Data lists and filters?
On Rust Data, My Local Build Server appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Build Server?
These tags are published by My Local Build Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join My Local Build Server?
The manual route: launch Rust, F1, then client.connect 45.112.192.108:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.