Online 45.121.208.21:28055 checked 10m ago
OZ
Connect
srv = rust.server("45.121.208.21:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 01:40 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1073102249
- map
- Procedural Map
- size
- 6000
- seed
- 1073102249
Server
srv.info()- address
- 45.121.208.21:28055
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 34/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 137/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 49/1000 |
Quick answers
From the figures on this page.
Population
What position does OZ take in the server rankings?
Over the last seven days OZ sits at #8,493 on player hours, in the top 38% of ranked servers.
How full does OZ run?
The sample now reads 0 players for OZ, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.
Server facts
How well does OZ perform?
Server fps over the last 48 hours averages 91; the floor is 71. The entity count peaked at 211,029, covering buildings, deployables and the rest of the world. The memory field tops out at 4,854 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is OZ on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by OZ. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OZ, and is it up?
The current sample puts OZ online. A restart about 3 days 18 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Which location does OZ run from?
There is no region published for OZ. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.121.208.21:28055 is its address.
Map and rules
What rules and settings are recorded for OZ?
No gather rate appears in the name: OZ. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on OZ?
Size 6,000, seed 1073102249: the procedural map on OZ, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does OZ wipe, and on what schedule?
The record for OZ holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 19 hours ago.
On OZ, what happens on wipe day?
The average peak over recent wipes is 1 players. 6 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold OZ, and which filters?
The Rust Data lists that OZ fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on OZ hold?
These tags are published by OZ and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join OZ?
Enter client.connect 45.121.208.21:28055 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.