Online EA · as1 45.124.213.19:28015 checked 8m ago
Rustafied.com - SEA Long
Connect
srv = rust.server("45.124.213.19:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 3% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 316, 45 hours in, with 19 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:45 UTC FW27d ago | 316+19 queue | NaN | running | 21 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1175715286
- map
- Rustafied Custom Map
- size
- 4000
- seed
- 1175715286
- custom map
- download
Server
srv.info()- address
- 45.124.213.19:28015
- region
- EA · as1
- max players
- 100
- group limit
- 16 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:45 UTC
- hostname
- –
- first seen
- 12 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 40/200 |
| 1 | [SEA] Facepunch Premium 1 | EA · groups of 8+ · monthly · 15 on average | 7/250 |
| 2 | [SEA] Facepunch 1 | EA · groups of 8+ · monthly · 13 on average | 4/300 |
| 3 | RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 2 on average | 2/50 |
| 4 | nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 0/200 |
| 5 | RustGalaxy Nexus Singapore | EA · groups of 100+ · monthly · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rustafied.com - SEA Long rank?
On seven-day player hours Rustafied.com - SEA Long is #578 overall and #23 in Asia, inside the top 3% of all ranked servers.
What population does Rustafied.com - SEA Long carry?
Current row: 3 players on Rustafied.com - SEA Long, against 100 slots. Over the last seven days it averaged 27 players and peaked at 56. Peak hour in the last 48 hours: 15:00 UTC, mean 51 players.
Server data
How well does Rustafied.com - SEA Long perform?
The 48-hour average is 30 server fps, with a low of 20. Entity numbers reached 182,310, and that includes buildings, deployables and the rest. The memory field tops out at 4,649 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rustafied.com - SEA Long on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rustafied.com - SEA Long. Joining needs the same protocol on your game; Steam handles the update.
Is Rustafied.com - SEA Long up, and what does its uptime show?
The current sample puts Rustafied.com - SEA Long online. The uptime it reports puts the last restart about 2 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 12 September 2026.
Where does Rustafied.com - SEA Long sit?
With its EA tag, Rustafied.com - SEA Long lists itself in Asia; its region code is as1. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.124.213.19:28015 is its address.
Settings and map
Which rules apply on Rustafied.com - SEA Long, and what settings?
No gather rate appears in the name: Rustafied.com - SEA Long. Group size tops out at 16 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Official tab in game: it is there. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Rustafied.com - SEA Long loaded?
Map size 4,000, custom, on Rustafied.com - SEA Long. Download the published file from this page.
Wipe data
When does Rustafied.com - SEA Long wipe, and on what schedule?
Once a month Rustafied.com - SEA Long wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 7 hours ago. The tags list wipes as monthly.
What is wipe day on Rustafied.com - SEA Long like?
The average peak over recent wipes is 316 players. On the latest wipe the peak came 45 hours after the wipe, with a queue of 19.
Tags, lists
Where does Rustafied.com - SEA Long appear among Rust Data lists and filters?
On Rust Data, Rustafied.com - SEA Long appears in these lists: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.
Which meanings do the tags on Rustafied.com - SEA Long hold?
These tags are published by Rustafied.com - SEA Long and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $ras1 (Region code): Region code in the data: as1; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; EA (East Asia): The server browser files it under East Asia; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rustafied.com - SEA Long?
In Rust, F1 opens the console: type client.connect 45.124.213.19:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://forum.rustafied.com/store/product/70-vip-slot-sea-long/.
