Rust Data

rustdata.spaceservers15.235.180.212:28016.ipynb

Run all rust-data · live

‹ All servers

Online 15.235.180.212:28015 checked 6m ago

[SEA] Facepunch 1

official monthly wipes vanilla

Connect

srv = rust.server("15.235.180.212:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/300 # 1% full
7-day average 13 # peak 36
rank #813 # top 4%
last wipe 28d ago # monthly schedule
next wipe 6d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence

wipe-day peak69players, last three wipes

Coming wipes

inatkind
06d 20hThu 5 Nov, 19:00 UTCFW force wipe
134d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:42 UTC FW28d ago 69 NaN running 6

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 183258278
Map of [SEA] Facepunch 1
map
Procedural Map
size
4500
seed
183258278
Open on RustMaps

Server

srv.info()
address
15.235.180.212:28015
region
–
max players
300
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:42 UTC
hostname
sea__1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average31/200
1Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average10/100
2RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average0/50
3nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average0/200
4RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average0/50
5nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 1 on average1/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [SEA] Facepunch 1 rank?

Rank #813 on seven-day player hours for [SEA] Facepunch 1, within the top 4% of all ranked servers.

What population does [SEA] Facepunch 1 carry?

[SEA] Facepunch 1 reports 3 players at this refresh, with 300 slots configured. Over the last seven days it averaged 13 players and peaked at 36. Peak hour in the last 48 hours: 16:00 UTC, mean 22 players.

Server data

How smoothly does [SEA] Facepunch 1 run?

Averaged over 48 hours: 147 server fps, never under 103. The entity count peaked at 143,413, covering buildings, deployables and the rest of the world. The memory field tops out at 5,823 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [SEA] Facepunch 1 on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [SEA] Facepunch 1. The protocol has to match before you can join, and Steam does the updating.

How reliable is [SEA] Facepunch 1, and is it online now?

[SEA] Facepunch 1 reports itself online at the current refresh. Count back 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does [SEA] Facepunch 1 sit?

Its name points to Asia, but [SEA] Facepunch 1 publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.235.180.212:28015.

Rules, settings, map

Which settings and rules does [SEA] Facepunch 1 run?

The name [SEA] Facepunch 1 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The in-game Official tab lists it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on [SEA] Facepunch 1?

The game generates the map on [SEA] Facepunch 1: procedural, size 4,500, seed 183258278. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does [SEA] Facepunch 1 wipe?

Once a month [SEA] Facepunch 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 5 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on [SEA] Facepunch 1 like?

The average peak over recent wipes is 69 players. 20 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain [SEA] Facepunch 1?

On Rust Data, [SEA] Facepunch 1 appears in these lists: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which operator runs [SEA] Facepunch 1?

[SEA] Facepunch 1 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

Which meanings do the tags on [SEA] Facepunch 1 hold?

Read by the game's server browser, the tags [SEA] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to [SEA] Facepunch 1?

Enter client.connect 15.235.180.212:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp300
Max players The server lists 300 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,690 players 11,765 servers online