Rust Data

rustdata.spaceservers45.124.213.24:28015.ipynb

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Offline 45.124.213.24:28080 checked 19d ago

TT vil L2L2

moddedoxide

Connect

srv = rust.server("45.124.213.24:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,828 # top 72%
last wipe 29d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 03:04 UTC29d ago 1 NaN running 0
1 Mon 28 Sep, 16:35 UTC30d ago 1 NaN 0.4 days 0
2 Sun 27 Sep, 10:42 UTC31d ago 1 NaN 1.2 days 0
3 Tue 22 Sep, 13:34 UTC36d ago 1 halved by day 1 4.9 days 0
4 Sun 20 Sep, 17:57 UTC38d ago 1 NaN 1.8 days 0
5 Sun 20 Sep, 03:21 UTC38d ago 1 NaN 0.6 days 0
6 Fri 18 Sep, 06:54 UTC40d ago 1 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 720022919
Map of TT vil L2L2
map
Procedural Map
size
4096
seed
720022919
Open on RustMaps

Server

srv.info()
address
45.124.213.24:28080
region
–
max players
5
group limit
16 max
wipe schedule
–
last wipe
29 Sep 2026, 07:10 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average132/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average102/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000

Quick answers

From the figures on this page.

Player counts

How does TT vil L2L2 compare in the rankings?

Player hours over seven days put TT vil L2L2 at #15,828, in the top 72% of the ranked set.

How full does TT vil L2L2 run?

The current row shows TT vil L2L2 offline; the last response was 19 days 7 hours ago.

Server facts

What Rust version does TT vil L2L2 run?

Version Rust network protocol 2634 and build 166054 on Windows is reported by TT vil L2L2. Steam updates your game for you, but the protocol must match to join.

How reliable is TT vil L2L2, and is it up?

Offline now for TT vil L2L2, last seen 19 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does TT vil L2L2 run from?

There is no region published for TT vil L2L2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.124.213.24:28080.

Rules, settings, map

Which settings and rules does TT vil L2L2 run?

The name TT vil L2L2 carries no gather rate. 16 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.

What is the map on TT vil L2L2?

Size 4,096, seed 720022919: the procedural map on TT vil L2L2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does TT vil L2L2 wipe, and on what schedule?

Irregular wipe times on TT vil L2L2 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 13 hours ago, and that is the one in play.

What is wipe day on TT vil L2L2 like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Where does TT vil L2L2 appear among Rust Data lists and filters?

These Rust Data lists include TT vil L2L2: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TT vil L2L2?

Read by the game's server browser, the tags TT vil L2L2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts16 (Group limit): Team size tops out at 16; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166054 (Build): Build number: 166054; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to TT vil L2L2?

The manual route: launch Rust, F1, then client.connect 45.124.213.24:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166054,ts16,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts16
Group limit Team size tops out at 16.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166054
Build Build number: 166054.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,437 players 11,810 servers online