Offline 45.13.186.161:27015 checked 14d ago
IKS[211 Devblog]
Connect
srv = rust.server("45.13.186.161:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 45.13.186.161:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 52/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population
How does IKS[211 Devblog] compare in the rankings?
Rank #12,919 on seven-day player hours for IKS[211 Devblog], within the top 60% of all ranked servers.
How many players does IKS[211 Devblog] hold at once?
IKS[211 Devblog] returns no live count at this refresh, having last been seen 14 days 13 hours ago.
Server facts
What Rust version does IKS[211 Devblog] run?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.
How reliable is IKS[211 Devblog], and is it up?
The latest sample has IKS[211 Devblog] offline, with a last sighting 14 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is IKS[211 Devblog] hosted?
No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.13.186.161:27015 is its address.
Rules, settings, map
Which settings and rules does IKS[211 Devblog] run?
No gather rate appears in the name: IKS[211 Devblog]. Group limits do not appear in its data. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.
Wipe schedule
On what schedule does IKS[211 Devblog] wipe?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 11 hours ago.
Tags and filters
Which Rust Data filters and lists contain IKS[211 Devblog]?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Which meanings do the tags on IKS[211 Devblog] hold?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join IKS[211 Devblog]?
In Rust, F1 opens the console: type client.connect 45.13.186.161:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.