Rust Data

rustdata.spaceservers45.134.225.19:28316.ipynb

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Offline 45.134.225.19:28315 checked 27d ago

Codex Cinema E2E Isolated QA

moddedcarbon

Connect

srv = rust.server("45.134.225.19:28316")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #16,330 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.134.225.19:28315
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 15:14 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average178/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average335/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average229/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Codex Cinema E2E Isolated QA rank?

Player hours over seven days put Codex Cinema E2E Isolated QA at #16,330, in the top 69% of the ranked set.

How full does Codex Cinema E2E Isolated QA run?

Codex Cinema E2E Isolated QA returns no live count at this refresh, having last been seen 27 days 22 hours ago.

Server data

What is the Rust version on Codex Cinema E2E Isolated QA?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Codex Cinema E2E Isolated QA. The protocol has to match before you can join, and Steam does the updating.

How reliable is Codex Cinema E2E Isolated QA, and is it online now?

The latest sample has Codex Cinema E2E Isolated QA offline, with a last sighting 27 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.

Which location does Codex Cinema E2E Isolated QA run from?

There is no region published for Codex Cinema E2E Isolated QA. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.134.225.19:28315.

Rules, settings, map

Which settings and rules does Codex Cinema E2E Isolated QA run?

The name Codex Cinema E2E Isolated QA carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Codex Cinema E2E Isolated QA loaded?

Codex Cinema E2E Isolated QA runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Codex Cinema E2E Isolated QA wipe?

The record for Codex Cinema E2E Isolated QA holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days ago.

Lists and tags

Which lists on Rust Data hold Codex Cinema E2E Isolated QA, and which filters?

On Rust Data, Codex Cinema E2E Isolated QA appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Codex Cinema E2E Isolated QA hold?

The game's server browser reads these tags from Codex Cinema E2E Isolated QA: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Codex Cinema E2E Isolated QA?

The manual route: launch Rust, F1, then client.connect 45.134.225.19:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online