Offline 45.136.246.124:28015 checked 2d ago
ServerName
Connect
srv = rust.server("45.136.246.124:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 15:58 UTC2d ago | 1 | NaN | running | 0 |
| 1 | Sun 18 Oct, 13:25 UTC9d ago | 1 | NaN | 7.1 days | 1 |
| 2 | Sat 3 Oct, 18:07 UTC24d ago | 0 | NaN | 14.8 days | 1 |
| 3 | Thu 1 Oct, 18:11 UTC FW26d ago | 1 | held half | 2 days | 1 |
| 4 | Mon 28 Sep, 20:05 UTC29d ago | 1 | held half | 2.9 days | 0 |
| 5 | Sun 27 Sep, 20:03 UTC30d ago | 1 | NaN | 1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.136.246.124:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:58 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 179/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 147/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 145/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does ServerName take in the server rankings?
Over the last seven days ServerName sits at #13,079 on player hours, in the top 59% of ranked servers.
How full does ServerName run?
ServerName returns no live count at this refresh, having last been seen 2 days 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is ServerName, and is it up?
Offline now for ServerName, last seen 2 days 1 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 21 September 2026.
In which location is ServerName hosted?
No region is published by ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.136.246.124:28015.
Map and rules
Which rules apply on ServerName, and what settings?
The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does ServerName wipe?
Irregular wipe times on ServerName leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 4 hours ago, and that is the one in play.
On ServerName, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does ServerName appear among Rust Data lists and filters?
The Rust Data lists that ServerName fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on ServerName hold?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into ServerName?
The manual route: launch Rust, F1, then client.connect 45.136.246.124:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.