Rust Data

rustdata.spaceservers45.137.202.101:28065.ipynb

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Offline 45.137.202.101:28065 checked 44d ago

BoxBoxRust - Devblog 116

modded

Connect

srv = rust.server("45.137.202.101:28065")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.137.202.101:28065
region
–
max players
250
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average186/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average179/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average91/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average284/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average236/700

Quick answers

From the figures on this page.

Player counts

What position does BoxBoxRust - Devblog 116 take in the server rankings?

Over the last seven days BoxBoxRust - Devblog 116 sits at #15,025 on player hours, in the top – of ranked servers.

How many players does BoxBoxRust - Devblog 116 hold at once?

Offline now for BoxBoxRust - Devblog 116, with the last sample 44 days 22 hours ago.

Server data

What Rust version does BoxBoxRust - Devblog 116 run?

Version Rust network protocol 1381 on Windows is reported by BoxBoxRust - Devblog 116. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BoxBoxRust - Devblog 116, and is it up?

The latest sample has BoxBoxRust - Devblog 116 offline, with a last sighting 44 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does BoxBoxRust - Devblog 116 run from?

No region is published by BoxBoxRust - Devblog 116. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.137.202.101:28065 is its address.

Settings and map

Which rules apply on BoxBoxRust - Devblog 116, and what settings?

No gather rate appears in the name: BoxBoxRust - Devblog 116. The field for group size is empty. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The VAC field reads off.

Which map has BoxBoxRust - Devblog 116 selected?

BoxBoxRust - Devblog 116 runs a procedural map, which the game generates.

Wipe data

When does BoxBoxRust - Devblog 116 wipe, and on what schedule?

Too few wipes are on record for BoxBoxRust - Devblog 116 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC.

Lists and tags

Where does BoxBoxRust - Devblog 116 appear among Rust Data lists and filters?

The Rust Data lists that BoxBoxRust - Devblog 116 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.

Which meanings do the tags on BoxBoxRust - Devblog 116 hold?

Read by the game's server browser, the tags BoxBoxRust - Devblog 116 publishes are: mp250 (Max players): The server lists 250 slots; v1381 (Protocol): To join, your game must run protocol 1381; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h2fba143e (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into BoxBoxRust - Devblog 116?

In Rust, F1 opens the console: type client.connect 45.137.202.101:28065. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as oxide,modded,mp250,v1381,h2fba143e

Game

mp250
Max players The server lists 250 slots.
v1381
Protocol To join, your game must run protocol 1381.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

h2fba143e
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,153 players 11,869 servers online