Rust Data

rustdata.spaceservers45.139.24.169:28017.ipynb

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Offline 45.139.24.169:28015 checked 12d ago

MyServer (TEST)

moddedoxidepve

Connect

srv = rust.server("45.139.24.169:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,226 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 04:52 UTC12d ago 0 NaN running 1
1 Fri 16 Oct, 04:41 UTC13d ago 1 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
45.139.24.169:28015
region
–
max players
100
group limit
10 max
wipe schedule
–
last wipe
17 Oct 2026, 04:52 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average103/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average160/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average24/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average70/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average5/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average48/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does MyServer (TEST) rank?

Over the last seven days MyServer (TEST) sits at #15,226 on player hours, in the top 70% of ranked servers.

How many players does MyServer (TEST) hold at once?

The current row shows MyServer (TEST) offline; the last response was 12 days 5 hours ago.

Server data

What is the Rust version on MyServer (TEST)?

Rust network protocol 2634 and build 167781 on Windows is what MyServer (TEST) runs. Steam updates your game for you, but the protocol must match to join.

How reliable is MyServer (TEST), and is it up?

Offline now for MyServer (TEST), last seen 12 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is MyServer (TEST) hosted?

No region is published by MyServer (TEST). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.139.24.169:28015.

Rules, settings, map

Which settings and rules does MyServer (TEST) run?

The name MyServer (TEST) carries no gather rate. Group size tops out at 10 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Wipe data

When does MyServer (TEST) wipe, and on what schedule?

A rhythm cannot be read from the wipes of MyServer (TEST) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 5 hours ago, and that is the one in play.

On MyServer (TEST), what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which Rust Data filters and lists contain MyServer (TEST)?

These Rust Data lists include MyServer (TEST): Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on MyServer (TEST) hold?

These tags are published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): Team size tops out at 10; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to MyServer (TEST)?

In Rust, F1 opens the console: type client.connect 45.139.24.169:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts10
Group limit Team size tops out at 10.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,753 players 11,714 servers online