Rust Data

rustdata.spaceservers45.139.78.188:28117.ipynb

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Online 45.139.78.188:28115 checked 8m ago

3RDM Farm Island v6.10 TEST

moddedcarbon

Connect

srv = rust.server("45.139.78.188:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #9,642 # top 43%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct13 Oct18 Oct23 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 16:23 UTC3d ago 0 NaN running 0
1 Sat 10 Oct, 12:29 UTC18d ago NaN NaN 15.2 days 0
2 Thu 1 Oct, 12:49 UTC27d ago 0 NaN 9 days 0
3 Wed 30 Sep, 16:54 UTC28d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of 3RDM Farm Island v6.10 TEST
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
45.139.78.188:28115
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 12:29 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average62/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Population

What position does 3RDM Farm Island v6.10 TEST take in the server rankings?

Over the last seven days 3RDM Farm Island v6.10 TEST sits at #9,642 on player hours, in the top 43% of ranked servers.

How full does 3RDM Farm Island v6.10 TEST run?

Current row: 0 players on 3RDM Farm Island v6.10 TEST, against 5 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on 3RDM Farm Island v6.10 TEST?

Server fps over the last 48 hours averages 71; the floor is 51. Buildings, deployables and all else in the world took the count as high as 65,870 entities. The memory field tops out at 3,196 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is 3RDM Farm Island v6.10 TEST on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 3RDM Farm Island v6.10 TEST. Steam updates your game for you, but the protocol must match to join.

Is 3RDM Farm Island v6.10 TEST up, and what does its uptime show?

Online is the state at the latest refresh for 3RDM Farm Island v6.10 TEST. Count back 3 days from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 30 September 2026.

Where does 3RDM Farm Island v6.10 TEST sit?

There is no region published for 3RDM Farm Island v6.10 TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.139.78.188:28115.

Rules, settings, map

Which rules apply on 3RDM Farm Island v6.10 TEST, and what settings?

You will not find a gather rate in the string 3RDM Farm Island v6.10 TEST. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on 3RDM Farm Island v6.10 TEST?

3RDM Farm Island v6.10 TEST runs a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe schedule

When does 3RDM Farm Island v6.10 TEST wipe, and on what schedule?

Irregular wipe times on 3RDM Farm Island v6.10 TEST leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 10 hours ago, and that is the one in play.

What is wipe day on 3RDM Farm Island v6.10 TEST like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain 3RDM Farm Island v6.10 TEST?

The Rust Data lists that 3RDM Farm Island v6.10 TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on 3RDM Farm Island v6.10 TEST hold?

These tags are published by 3RDM Farm Island v6.10 TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to 3RDM Farm Island v6.10 TEST?

The manual route: launch Rust, F1, then client.connect 45.139.78.188:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online