Online 45.140.128.88:10800 checked 7m ago
Rust EBIMAYO
Connect
srv = rust.server("45.140.128.88:10801")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 6738
- map
- Procedural Map
- size
- 3000
- seed
- 6738
Server
srv.info()- address
- 45.140.128.88:10800
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:15 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust EBIMAYO rank?
Over the last seven days Rust EBIMAYO sits at #15,335 on player hours, in the top 69% of ranked servers.
What population does Rust EBIMAYO carry?
Rust EBIMAYO reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust EBIMAYO?
Averaged over 48 hours: 10 server fps, never under 2. Buildings, deployables and all else in the world took the count as high as 50,934 entities. The memory field tops out at 1,774 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust EBIMAYO?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust EBIMAYO. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust EBIMAYO, and is it online now?
Rust EBIMAYO reports itself online at the current refresh. Count back 6 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is Rust EBIMAYO hosted?
No region is published by Rust EBIMAYO. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.140.128.88:10800.
Rules, settings, map
Which settings and rules does Rust EBIMAYO run?
No gather rate appears in the name: Rust EBIMAYO. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rust EBIMAYO selected?
The game generates the map on Rust EBIMAYO: procedural, size 3,000, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Rust EBIMAYO wipe?
Too few wipes are on record for Rust EBIMAYO to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 14 hours ago.
Tags, lists
Where does Rust EBIMAYO appear among Rust Data lists and filters?
The Rust Data lists that Rust EBIMAYO fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust EBIMAYO hold?
The game's server browser reads these tags from Rust EBIMAYO: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Rust EBIMAYO?
Enter client.connect 45.140.128.88:10800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
