Offline 45.140.129.79:11200 checked 19d ago
tetete
Connect
srv = rust.server("45.140.129.79:11201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 0- map
- Custom Map
- size
- 4000
- seed
- –
Server
srv.info()- address
- 45.140.129.79:11200
- region
- –
- max players
- 100
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 14:53 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 4/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2/100 |
| 5 | ほしラス2 | EA · no group limit · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
What position does tetete take in the server rankings?
Over the last seven days tetete sits at #15,869 on player hours, in the top 72% of ranked servers.
How many players does tetete hold at once?
Offline now for tetete, with the last sample 19 days 21 hours ago.
About the server
Which Rust version is tetete on?
Rust network protocol 2634 and build 167398 on Windows is what tetete runs. Steam updates your game for you, but the protocol must match to join.
How reliable is tetete, and is it up?
The latest sample has tetete offline, with a last sighting 19 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 9 October 2026.
In which location is tetete hosted?
There is no region published for tetete. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 45.140.129.79:11200 is its address.
Map and rules
What rules and settings are recorded for tetete?
No gather rate appears in the name: tetete. Group limits do not appear in its data. Recorded as hardcore, The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has tetete loaded?
Generated by the game at size 4,000, the map on tetete is procedural. Recorded under map name: Custom Map.
Wipe data
On what schedule does tetete wipe?
The record for tetete holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 21 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold tetete, and which filters?
The Rust Data lists that tetete fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on tetete?
These tags are published by tetete and read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): The server lists 100 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to tetete?
In Rust, F1 opens the console: type client.connect 45.140.129.79:11200. Launch Rust on this page does the same by opening the game through Steam and connecting.