Offline 45.140.188.201:28015 checked 45d ago
ClanArena local test
Connect
srv = rust.server("45.140.188.201:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.140.188.201:28015
- region
- –
- max players
- 10
- group limit
- 60 max
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 12:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 122/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 94/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population data
How full does ClanArena local test run?
ClanArena local test returns no live count at this refresh, having last been seen 45 days 6 hours ago.
Server facts
Which Rust version is ClanArena local test on?
Rust network protocol 2633 and build 163794 on Windows is what ClanArena local test runs. Steam updates your game for you, but the protocol must match to join.
Is ClanArena local test up, and what does its uptime show?
ClanArena local test is offline at this refresh; the last response came 45 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does ClanArena local test sit?
For ClanArena local test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.140.188.201:28015 is its address.
Map and rules
Which settings and rules does ClanArena local test run?
You will not find a gather rate in the string ClanArena local test. Group size tops out at 60 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on ClanArena local test?
ClanArena local test runs a procedural map, which the game generates.
Wipe schedule
When does ClanArena local test wipe, and on what schedule?
A rhythm cannot be read from the wipes of ClanArena local test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold ClanArena local test, and which filters?
On Rust Data, ClanArena local test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on ClanArena local test?
Read by the game's server browser, the tags ClanArena local test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts60 (Group limit): Team size tops out at 60; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to ClanArena local test?
Enter client.connect 45.140.188.201:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.