Offline 45.144.52.87:28015 checked 21d ago
.
Connect
srv = rust.server("45.144.52.87:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 09:51 UTC22d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 08:37 UTC23d ago | 1 | NaN | 1.1 days | 0 |
| 2 | Sat 3 Oct, 03:32 UTC24d ago | 1 | NaN | 1.2 days | 0 |
| 3 | Wed 30 Sep, 04:29 UTC27d ago | 0 | NaN | 3 days | 0 |
| 4 | Tue 29 Sep, 07:15 UTC28d ago | 1 | NaN | 0.9 days | 0 |
| 5 | Mon 28 Sep, 06:42 UTC29d ago | 1 | NaN | 1 days | 1 |
| 6 | Mon 28 Sep, 00:17 UTC29d ago | 1 | NaN | 0.3 days | 1 |
| 7 | Sat 26 Sep, 04:27 UTC31d ago | 1 | NaN | 1.8 days | 1 |
| 8 | Fri 25 Sep, 06:57 UTC32d ago | 1 | NaN | 0.9 days | 1 |
| 9 | Tue 22 Sep, 03:26 UTC35d ago | 1 | held half | 3.1 days | 1 |
| 10 | Sun 20 Sep, 03:42 UTC37d ago | 1 | NaN | 2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Generated Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.144.52.87:28015
- region
- –
- max players
- 500
- group limit
- 20 max
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 112/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Quick answers
From the figures on this page.
Player counts
How does . compare in the rankings?
Over the last seven days . sits at #13,772 on player hours, in the top 61% of ranked servers.
How many players does . hold at once?
The current row shows . offline; the last response was 21 days 14 hours ago.
Server data
Which Rust version is . on?
Rust network protocol 2634 and build 166494 on Windows is what . runs. Steam updates your game for you, but the protocol must match to join.
Is . up, and what does its uptime show?
Offline now for ., last seen 21 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Which location does . run from?
For ., no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.144.52.87:28015.
Map and rules
Which rules apply on ., and what settings?
You will not find a gather rate in the string .. 20 players is the maximum per group. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
On what schedule does . wipe?
No next wipe can be predicted for ., which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 12 hours ago, and that is the one in play.
What is wipe day on . like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 6 hours after it began.
Tags and filters
Which lists on Rust Data hold ., and which filters?
The Rust Data lists that . fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on .?
Read by the game's server browser, the tags . publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts20 (Group limit): No team may exceed 20; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join .?
Enter client.connect 45.144.52.87:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.