Rust Data

rustdata.spaceservers45.149.153.98:28040.ipynb

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Offline 45.149.153.98:28020 checked 25d ago

Extreme Dev Server

moddedoxide

Connect

srv = rust.server("45.149.153.98:28040")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,923 # top 69%
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3300 · seed 1337
Map of Extreme Dev Server
map
Custom Map
size
3300
seed
1337

Server

srv.info()
address
45.149.153.98:28020
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 15:54 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average51/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Extreme Dev Server rank?

Over the last seven days Extreme Dev Server sits at #15,923 on player hours, in the top 69% of ranked servers.

How full does Extreme Dev Server run?

The current row shows Extreme Dev Server offline; the last response was 25 days 22 hours ago.

Server data

Which Rust version is Extreme Dev Server on?

Version Rust network protocol 2633 and build 163794 on Linux is reported by Extreme Dev Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Extreme Dev Server, and is it up?

Offline now for Extreme Dev Server, last seen 25 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Extreme Dev Server run from?

No region is published by Extreme Dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.149.153.98:28020.

Map and rules

What rules and settings are recorded for Extreme Dev Server?

You will not find a gather rate in the string Extreme Dev Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Extreme Dev Server loaded?

Extreme Dev Server runs a procedural map of size 3,300 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

When does Extreme Dev Server wipe, and on what schedule?

The record for Extreme Dev Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days 12 hours ago.

Tags and filters

Where does Extreme Dev Server appear among Rust Data lists and filters?

The Rust Data lists that Extreme Dev Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Extreme Dev Server?

Read by the game's server browser, the tags Extreme Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Extreme Dev Server?

The manual route: launch Rust, F1, then client.connect 45.149.153.98:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/extreme.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,609 servers online