Offline 45.161.178.25:28015 checked 19d ago
Servidor Local de Mods
Connect
srv = rust.server("45.161.178.25:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:42 UTC FW26d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.161.178.25:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:42 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Servidor Local de Mods rank?
Over the last seven days Servidor Local de Mods sits at #15,825 on player hours, in the top 72% of ranked servers.
How full does Servidor Local de Mods run?
Servidor Local de Mods returns no live count at this refresh, having last been seen 19 days 3 hours ago.
Server facts
What Rust version does Servidor Local de Mods run?
Rust network protocol 2634 and build 167398 on Windows is what Servidor Local de Mods runs. The protocol has to match before you can join, and Steam does the updating.
Is Servidor Local de Mods up, and what does its uptime show?
The latest sample has Servidor Local de Mods offline, with a last sighting 19 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 28 September 2026.
Where does Servidor Local de Mods sit?
There is no region published for Servidor Local de Mods. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.161.178.25:28015.
Settings and map
What rules and settings are recorded for Servidor Local de Mods?
The name Servidor Local de Mods carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
Which map has Servidor Local de Mods selected?
A procedural map runs on Servidor Local de Mods, generated by the game.
Wipe data
When does Servidor Local de Mods wipe, and how often?
A single wipe each month, the force wipe, is all Servidor Local de Mods does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 23 hours ago, and that is the one in play.
What is wipe day on Servidor Local de Mods like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Which lists on Rust Data hold Servidor Local de Mods, and which filters?
The Rust Data lists that Servidor Local de Mods fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Servidor Local de Mods?
Read by the game's server browser, the tags Servidor Local de Mods publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Servidor Local de Mods?
The manual route: launch Rust, F1, then client.connect 45.161.178.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.