Offline 45.175.113.122:28015 checked 34d ago
SpyExpeditions Development Server
Connect
srv = rust.server("45.175.113.122:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.175.113.122:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 21:33 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 121/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Player counts
How does SpyExpeditions Development Server compare in the rankings?
Player hours over seven days put SpyExpeditions Development Server at #13,811, in the top 61% of the ranked set.
How full does SpyExpeditions Development Server run?
SpyExpeditions Development Server returns no live count at this refresh, having last been seen 34 days 3 hours ago.
Server facts
What is the Rust version on SpyExpeditions Development Server?
The build is Rust network protocol 2633 and build 162929 on Windows, run by SpyExpeditions Development Server. Steam updates your game for you, but the protocol must match to join.
How reliable is SpyExpeditions Development Server, and is it online now?
SpyExpeditions Development Server is offline at this refresh; the last response came 34 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
Which location does SpyExpeditions Development Server run from?
No region is published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.175.113.122:28015 is its address.
Settings and map
Which rules apply on SpyExpeditions Development Server, and what settings?
The name SpyExpeditions Development Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has SpyExpeditions Development Server loaded?
A procedural map runs on SpyExpeditions Development Server, generated by the game.
Wipe data
When does SpyExpeditions Development Server wipe, and on what schedule?
The record for SpyExpeditions Development Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 55 days 11 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold SpyExpeditions Development Server, and which filters?
The Rust Data lists that SpyExpeditions Development Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on SpyExpeditions Development Server hold?
These tags are published by SpyExpeditions Development Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to SpyExpeditions Development Server?
Enter client.connect 45.175.113.122:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.