Offline 45.175.114.190:28015 checked 43d ago
SpyExpeditions Development Server
Connect
srv = rust.server("45.175.114.190:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.175.114.190:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 21:33 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 184/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 86/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does SpyExpeditions Development Server rank?
Rank #13,349 on seven-day player hours for SpyExpeditions Development Server, within the top – of all ranked servers.
How full does SpyExpeditions Development Server run?
Offline now for SpyExpeditions Development Server, with the last sample 43 days 5 hours ago.
Server data
What is the Rust version on SpyExpeditions Development Server?
Version Rust network protocol 2633 and build 162929 on Windows is reported by SpyExpeditions Development Server. Steam updates your game for you, but the protocol must match to join.
Is SpyExpeditions Development Server up, and what does its uptime show?
The latest sample has SpyExpeditions Development Server offline, with a last sighting 43 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
Where does SpyExpeditions Development Server sit?
There is no region published for SpyExpeditions Development Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.175.114.190:28015.
Map and rules
Which settings and rules does SpyExpeditions Development Server run?
No gather rate appears in the name: SpyExpeditions Development Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has SpyExpeditions Development Server loaded?
SpyExpeditions Development Server runs a procedural map, which the game generates.
Wipe data
When does SpyExpeditions Development Server wipe, and how often?
A rhythm cannot be read from the wipes of SpyExpeditions Development Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 55 days 16 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain SpyExpeditions Development Server?
These Rust Data lists include SpyExpeditions Development Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on SpyExpeditions Development Server?
Read by the game's server browser, the tags SpyExpeditions Development Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): The server runs build 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to SpyExpeditions Development Server?
In Rust, F1 opens the console: type client.connect 45.175.114.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.