Offline 45.178.2.232:28015 checked 4d ago
TestServer
Connect
srv = rust.server("45.178.2.232:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.178.2.232:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 20:34 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 81/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 87/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 84/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 22/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TestServer rank?
Rank #12,811 on seven-day player hours for TestServer, within the top 58% of all ranked servers.
What population does TestServer carry?
TestServer returns no live count at this refresh, having last been seen 4 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is TestServer on?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it up?
Offline now for TestServer, last seen 4 days 8 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 18 October 2026.
Which location does TestServer run from?
No region is published by TestServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.178.2.232:28015.
Settings and map
Which settings and rules does TestServer run?
You will not find a gather rate in the string TestServer. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on TestServer?
TestServer runs a procedural map, which the game generates.
Wipe data
When does TestServer wipe, and on what schedule?
Too few wipes are on record for TestServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 2 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold TestServer, and which filters?
On Rust Data, TestServer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on TestServer?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to TestServer?
The manual route: launch Rust, F1, then client.connect 45.178.2.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.