Online 45.18.162.232:29015 checked 14m ago
Rust Shenanigans
Connect
srv = rust.server("45.18.162.232:29016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 02:52 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1955995595
- map
- Procedural Map
- size
- 4250
- seed
- 1955995595
Server
srv.info()- address
- 45.18.162.232:29015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 02:52 UTC
- hostname
- –
- first seen
- 20 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 56/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 45/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
What position does Rust Shenanigans take in the server rankings?
Rank #15,409 on seven-day player hours for Rust Shenanigans, within the top 69% of all ranked servers.
What population does Rust Shenanigans carry?
Rust Shenanigans reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does Rust Shenanigans run?
Server fps over the last 48 hours averages 156; the floor is 137. Buildings, deployables and all else in the world took the count as high as 104,593 entities. Memory peaked at 4,435 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Shenanigans?
Rust network protocol 2635 and build 168909 on Linux is what Rust Shenanigans runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Shenanigans, and is it online now?
Rust Shenanigans reports itself online at the current refresh. A restart about 2 days 11 hours ago is what its reported uptime implies. 69 of 168 hours up over the last 7 full days, or 41%. Rust Data logged it first on 20 September 2026.
Which location does Rust Shenanigans run from?
No region is published by Rust Shenanigans. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.18.162.232:29015.
Map and rules
What rules and settings are recorded for Rust Shenanigans?
No gather rate appears in the name: Rust Shenanigans. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Shenanigans selected?
Size 4,250, seed 1955995595: the procedural map on Rust Shenanigans, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust Shenanigans wipe, and on what schedule?
Too few wipes are on record for Rust Shenanigans to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 21 hours ago, and that is the one in play.
On Rust Shenanigans, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Rust Shenanigans, and which filters?
These Rust Data lists include Rust Shenanigans: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Shenanigans?
These tags are published by Rust Shenanigans and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Shenanigans?
Enter client.connect 45.18.162.232:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.