Offline 45.187.111.216:28015 checked 15d ago
My Rust Devblog 133 Server on Version 1051.72
Connect
srv = rust.server("45.187.111.216:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.187.111.216:28015
- region
- –
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Player counts
How does My Rust Devblog 133 Server on Version 1051.72 compare in the rankings?
Player hours over seven days put My Rust Devblog 133 Server on Version 1051.72 at #15,426, in the top 71% of the ranked set.
How full does My Rust Devblog 133 Server on Version 1051.72 run?
Offline now for My Rust Devblog 133 Server on Version 1051.72, with the last sample 15 days 20 hours ago.
About the server
Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?
Version Rust network protocol 1806 on Windows is reported by My Rust Devblog 133 Server on Version 1051.72. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust Devblog 133 Server on Version 1051.72, and is it up?
My Rust Devblog 133 Server on Version 1051.72 is offline at this refresh; the last response came 15 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.
Where does My Rust Devblog 133 Server on Version 1051.72 sit?
No region is published by My Rust Devblog 133 Server on Version 1051.72. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.187.111.216:28015 is its address.
Map and rules
What rules and settings are recorded for My Rust Devblog 133 Server on Version 1051.72?
The name My Rust Devblog 133 Server on Version 1051.72 carries no gather rate. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.
Which map has My Rust Devblog 133 Server on Version 1051.72 selected?
A procedural map runs on My Rust Devblog 133 Server on Version 1051.72, generated by the game.
Wipes and dates
On what schedule does My Rust Devblog 133 Server on Version 1051.72 wipe?
Too few wipes are on record for My Rust Devblog 133 Server on Version 1051.72 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC.
Tags, lists
Where does My Rust Devblog 133 Server on Version 1051.72 appear among Rust Data lists and filters?
These Rust Data lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
How should you read the server tags on My Rust Devblog 133 Server on Version 1051.72?
Read by the game's server browser, the tags My Rust Devblog 133 Server on Version 1051.72 publishes are: mp1 (Max players): Slot count: 1; v1806 (Protocol): To join, your game must run protocol 1806; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h815a96ff (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into My Rust Devblog 133 Server on Version 1051.72?
In Rust, F1 opens the console: type client.connect 45.187.111.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.