Rust Data

rustdata.spaceservers45.248.76.89:7003.ipynb

Run all rust-data · live

‹ All servers

Online 45.248.76.89:7002 checked 56m ago

Rust Havoc (Private)

moddedoxide

Connect

srv = rust.server("45.248.76.89:7003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,426 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:52 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1704768415
Map of Rust Havoc (Private)
map
Procedural Map
size
4250
seed
1704768415
Open on RustMaps

Server

srv.info()
address
45.248.76.89:7002
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 06:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does Rust Havoc (Private) take in the server rankings?

Over the last seven days Rust Havoc (Private) sits at #15,426 on player hours, in the top 69% of ranked servers.

How full does Rust Havoc (Private) run?

Current row: 0 players on Rust Havoc (Private), against 30 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Rust Havoc (Private) run?

The 48-hour average is 88 server fps, with a low of 78. Buildings, deployables and all else in the world took the count as high as 100,116 entities. The memory field tops out at 3,763 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust Havoc (Private) run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Havoc (Private). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Havoc (Private), and is it up?

The current sample puts Rust Havoc (Private) online. A restart about 2 days 18 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rust Havoc (Private) sit?

There is no region published for Rust Havoc (Private). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.248.76.89:7002 is its address.

Map and rules

Which settings and rules does Rust Havoc (Private) run?

The name Rust Havoc (Private) carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Rust Havoc (Private) selected?

The game generates the map on Rust Havoc (Private): procedural, size 4,250, seed 1704768415. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust Havoc (Private) wipe, and on what schedule?

The record for Rust Havoc (Private) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 11 hours ago.

On Rust Havoc (Private), what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Rust Havoc (Private)?

These Rust Data lists include Rust Havoc (Private): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust Havoc (Private)?

These tags are published by Rust Havoc (Private) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rust Havoc (Private)?

In Rust, F1 opens the console: type client.connect 45.248.76.89:7002. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players 30 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online