Rust Data

rustdata.spaceservers45.43.163.69:28022.ipynb

Run all rust-data · live

‹ All servers

Offline 45.43.163.69:28021 checked 6d ago

Wicked Dev

moddedoxide

Connect

srv = rust.server("45.43.163.69:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 20:56 UTC15d ago 2 NaN running 1
1 Sun 11 Oct, 18:37 UTC17d ago 2 held half 2.1 days 1
2 Fri 9 Oct, 14:35 UTC19d ago 2 held half 2.2 days 0
3 Wed 7 Oct, 23:25 UTC21d ago 2 NaN 1.6 days 0
4 Mon 5 Oct, 14:59 UTC23d ago 2 held half 2.4 days 1
5 Sun 4 Oct, 22:03 UTC24d ago 2 NaN 0.7 days 0
6 Sun 4 Oct, 12:27 UTC24d ago 2 NaN 0.4 days 1
7 Sat 3 Oct, 13:01 UTC25d ago 2 NaN 1 days 2
8 Fri 2 Oct, 16:18 UTC26d ago 2 NaN 0.9 days 0
9 Thu 1 Oct, 20:22 UTC FW27d ago 2 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2000
Map of Wicked Dev
map
Procedural Map
size
2000
seed
2000
Open on RustMaps

Server

srv.info()
address
45.43.163.69:28021
region
–
max players
500
group limit
32 max
wipe schedule
–
last wipe
13 Oct 2026, 20:56 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average29/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average22/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population data

How does Wicked Dev compare in the rankings?

Player hours over seven days put Wicked Dev at #15,349, in the top 69% of the ranked set.

What population does Wicked Dev carry?

Wicked Dev returns no live count at this refresh, having last been seen 6 days 8 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Wicked Dev?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Wicked Dev. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Wicked Dev, and is it online now?

The latest sample has Wicked Dev offline, with a last sighting 6 days 8 hours ago. Uptime of 11% across the last 7 full days: 18 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.

In which location is Wicked Dev hosted?

No region is published by Wicked Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.43.163.69:28021.

Settings and map

Which settings and rules does Wicked Dev run?

No gather rate appears in the name: Wicked Dev. 32 players is the maximum per group. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

What is the map on Wicked Dev?

Wicked Dev runs a procedural map of size 2,000 with seed 2000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Wicked Dev wipe?

Irregular wipe times on Wicked Dev leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 4 hours ago, and that is the one in play.

What is wipe day on Wicked Dev like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 18 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which Rust Data filters and lists contain Wicked Dev?

On Rust Data, Wicked Dev appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Wicked Dev hold?

Read by the game's server browser, the tags Wicked Dev publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts32 (Group limit): Team size tops out at 32; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Wicked Dev?

In Rust, F1 opens the console: type client.connect 45.43.163.69:28021. Launch Rust on this page does the same by opening the game through Steam and connecting. https://wickedrust.net/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts32
Group limit Team size tops out at 32.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online