Rust Data

rustdata.spaceservers45.45.237.11:28016.ipynb

Run all rust-data · live

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Offline 45.45.237.11:28015 checked 18d ago

data-extract

moddedoxide

Connect

srv = rust.server("45.45.237.11:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,891 # top 72%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct9 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 09:19 UTC18d ago 0 NaN running 0
1 Wed 7 Oct, 10:54 UTC20d ago 0 NaN 1.9 days 0
2 Thu 1 Oct, 13:45 UTC26d ago 0 NaN 5.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
45.45.237.11:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 09:19 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average61/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average70/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average64/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Quick answers

From the figures on this page.

Population

How does data-extract compare in the rankings?

Over the last seven days data-extract sits at #15,891 on player hours, in the top 72% of ranked servers.

How full does data-extract run?

data-extract returns no live count at this refresh, having last been seen 18 days 14 hours ago.

Server data

Which Rust version is data-extract on?

Version Rust network protocol 2634 and build 167398 on Linux is reported by data-extract. Joining needs the same protocol on your game; Steam handles the update.

How reliable is data-extract, and is it up?

Offline now for data-extract, last seen 18 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.

Where does data-extract sit?

For data-extract, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.45.237.11:28015.

Map and rules

Which settings and rules does data-extract run?

The name data-extract carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.

Wipe data

On what schedule does data-extract wipe?

No next wipe can be predicted for data-extract, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 14 hours ago.

On data-extract, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does data-extract appear among Rust Data lists and filters?

These Rust Data lists include data-extract: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on data-extract hold?

The game's server browser reads these tags from data-extract: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join data-extract?

In Rust, F1 opens the console: type client.connect 45.45.237.11:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,957 players 11,743 servers online