Offline 45.45.239.214:27115 checked 10d ago
test
Connect
srv = rust.server("45.45.239.214:27119")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 23:57 UTC10d ago | 0 | NaN | running | 0 |
| 1 | Sat 17 Oct, 19:32 UTC11d ago | 1 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 1/100 |
| 1 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3/15 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 5/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 0/100 |
| 4 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0/40 |
| 5 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
How does test compare in the rankings?
Rank #15,285 on seven-day player hours for test, within the top 69% of all ranked servers.
How many players does test hold at once?
Offline now for test, with the last sample 10 days 1 hours ago.
About the server
What Rust version does test run?
Rust network protocol 2634 and build 167781 on Linux is what test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is test, and is it online now?
test is offline at this refresh; the last response came 10 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 12 October 2026.
In which location is test hosted?
No region is published by test. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.45.239.214:27115 is its address.
Map and rules
Which rules apply on test, and what settings?
The name test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode combat training, with this note: loot handed out for aim and PvP practice. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has test loaded?
Size 6,000, seed 1337: the procedural map on test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does test wipe?
Too few wipes are on record for test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 3 hours ago.
On test, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which lists on Rust Data hold test, and which filters?
These Rust Data lists include test: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on test?
These tags are published by test and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to test?
In Rust, F1 opens the console: type client.connect 45.45.239.214:27115. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustlands.net.