Rust Data

rustdata.spaceservers45.45.239.214:27119.ipynb

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Offline 45.45.239.214:27115 checked 10d ago

test

vanillamoddedcarbon

Connect

srv = rust.server("45.45.239.214:27119")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,285 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 23:57 UTC10d ago 0 NaN running 0
1 Sat 17 Oct, 19:32 UTC11d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of test
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
45.45.239.214:27115
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 23:57 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average1/100
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average3/15
2・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average5/100
3[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average0/100
4PVP Arena | Aimtraingroups of 8+ · 2 on average0/40
5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100

Quick answers

From the figures on this page.

Player counts

How does test compare in the rankings?

Rank #15,285 on seven-day player hours for test, within the top 69% of all ranked servers.

How many players does test hold at once?

Offline now for test, with the last sample 10 days 1 hours ago.

About the server

What Rust version does test run?

Rust network protocol 2634 and build 167781 on Linux is what test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is test, and is it online now?

test is offline at this refresh; the last response came 10 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 12 October 2026.

In which location is test hosted?

No region is published by test. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.45.239.214:27115 is its address.

Map and rules

Which rules apply on test, and what settings?

The name test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode combat training, with this note: loot handed out for aim and PvP practice. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has test loaded?

Size 6,000, seed 1337: the procedural map on test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does test wipe?

Too few wipes are on record for test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 3 hours ago.

On test, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold test, and which filters?

These Rust Data lists include test: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on test?

These tags are published by test and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to test?

In Rust, F1 opens the console: type client.connect 45.45.239.214:27115. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustlands.net.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online