Online 45.58.126.80:28025 checked 1h ago
RUST Server
Connect
srv = rust.server("45.58.126.80:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 648252
- map
- Procedural Map
- size
- 3500
- seed
- 648252
Server
srv.info()- address
- 45.58.126.80:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Aug 2026, 21:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST Server rank?
Over the last seven days RUST Server sits at #15,426 on player hours, in the top 69% of ranked servers.
How full does RUST Server run?
Current row: 0 players on RUST Server, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does RUST Server perform?
Server fps over the last 48 hours averages 79; the floor is 63. Buildings, deployables and all else in the world took the count as high as 71,817 entities. The memory field tops out at 5,700 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RUST Server run?
Version Rust network protocol 2632 and build 161125 on Windows is reported by RUST Server. Steam updates your game for you, but the protocol must match to join.
Is RUST Server up, and what does its uptime show?
Online is the state at the latest refresh for RUST Server. The uptime it reports puts the last restart about 10 days 19 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RUST Server run from?
For RUST Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 45.58.126.80:28025 is its address.
Rules, settings, map
Which settings and rules does RUST Server run?
The name RUST Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RUST Server selected?
Size 3,500, seed 648252: the procedural map on RUST Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RUST Server wipe, and on what schedule?
Too few wipes are on record for RUST Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 68 days 21 hours ago.
Tags and filters
Where does RUST Server appear among Rust Data lists and filters?
The Rust Data lists that RUST Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST Server?
The game's server browser reads these tags from RUST Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs161125 (Build): Build number: 161125; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join RUST Server?
In Rust, F1 opens the console: type client.connect 45.58.126.80:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.