Online 45.61.173.40:28015 checked 7m ago
NoNameServer
Connect
srv = rust.server("45.61.173.40:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 09:11 UTC18d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1234
- map
- Procedural Map
- size
- 1000
- seed
- 1234
Server
srv.info()- address
- 45.61.173.40:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 09:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 119/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 140/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 105/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Population
What position does NoNameServer take in the server rankings?
Rank #15,323 on seven-day player hours for NoNameServer, within the top 69% of all ranked servers.
How full does NoNameServer run?
At this timestamp, 0 players are on NoNameServer. Over the last seven days it averaged 0 players.
Server data
How well does NoNameServer perform?
Server fps over the last 48 hours averages 236; the floor is 224. Entity numbers reached 2,997, and that includes buildings, deployables and the rest. The memory field tops out at 1,443 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does NoNameServer run?
Version Rust network protocol 2634 and build 167398 on Linux is reported by NoNameServer. Steam updates your game for you, but the protocol must match to join.
How reliable is NoNameServer, and is it up?
Online is the state at the latest refresh for NoNameServer. Count back 18 days 6 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does NoNameServer sit?
No region is published by NoNameServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 45.61.173.40:28015 is its address.
Rules, settings, map
Which settings and rules does NoNameServer run?
You will not find a gather rate in the string NoNameServer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has NoNameServer loaded?
Size 1,000, seed 1234: the procedural map on NoNameServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does NoNameServer wipe, and how often?
Too few wipes are on record for NoNameServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 11 hours ago, and that is the one in play.
What is wipe day on NoNameServer like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does NoNameServer appear among Rust Data lists and filters?
On Rust Data, NoNameServer appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on NoNameServer?
These tags are published by NoNameServer and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join NoNameServer?
In Rust, F1 opens the console: type client.connect 45.61.173.40:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.