Online 45.61.173.40:28049 checked 2h ago
A Rust Server
Connect
srv = rust.server("45.61.173.40:28050")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:34 UTC FW26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Rust Server rank?
Rank #15,373 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
How many players does A Rust Server hold at once?
The sample now reads 0 players for A Rust Server, out of 1 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on A Rust Server?
Averaged over 48 hours: 237 server fps, never under 200. The entity count peaked at 4,861, covering buildings, deployables and the rest of the world. Memory peaked at 2,056 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is A Rust Server on?
Version Rust network protocol 2634 and build 167398 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Online is the state at the latest refresh for A Rust Server. Count back 18 days 6 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does A Rust Server run from?
There is no region published for A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.61.173.40:28049.
Settings and map
Which rules apply on A Rust Server, and what settings?
You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on A Rust Server?
A Rust Server runs a procedural map of size 2,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does A Rust Server wipe, and how often?
A single wipe each month, the force wipe, is all A Rust Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 20 hours ago.
What is wipe day on A Rust Server like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does A Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Rust Server hold?
The game's server browser reads these tags from A Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 45.61.173.40:28049. Launch Rust on this page does the same by opening the game through Steam and connecting.