Rust Data

rustdata.spaceservers45.61.173.40:28072.ipynb

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Online 45.61.173.40:28069 checked 8m ago

Cobalt Studios - Bubbas Test Server

vanillamoddedcarbon

Connect

srv = rust.server("45.61.173.40:28072")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,273 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 09:13 UTC19d ago 0 NaN running 0
1 Wed 23 Sep, 04:26 UTC37d ago 0 NaN 17.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234
Map of Cobalt Studios - Bubbas Test Server
map
Procedural Map
size
3000
seed
1234
Open on RustMaps

Server

srv.info()
address
45.61.173.40:28069
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 09:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average34/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average57/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average42/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Cobalt Studios - Bubbas Test Server rank?

Over the last seven days Cobalt Studios - Bubbas Test Server sits at #15,273 on player hours, in the top 69% of ranked servers.

What population does Cobalt Studios - Bubbas Test Server carry?

At this timestamp, 0 players are on Cobalt Studios - Bubbas Test Server. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Cobalt Studios - Bubbas Test Server?

The 48-hour average is 194 server fps, with a low of 135. Buildings, deployables and all else in the world took the count as high as 43,910 entities. A high of 4,661 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Cobalt Studios - Bubbas Test Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Cobalt Studios - Bubbas Test Server. Joining needs the same protocol on your game; Steam handles the update.

Is Cobalt Studios - Bubbas Test Server up, and what does its uptime show?

Cobalt Studios - Bubbas Test Server reports itself online at the current refresh. A restart about 9 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Cobalt Studios - Bubbas Test Server hosted?

No region is published by Cobalt Studios - Bubbas Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.61.173.40:28069 is its address.

Settings and map

Which settings and rules does Cobalt Studios - Bubbas Test Server run?

The name Cobalt Studios - Bubbas Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on Cobalt Studios - Bubbas Test Server?

Size 3,000, seed 1234: the procedural map on Cobalt Studios - Bubbas Test Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Cobalt Studios - Bubbas Test Server wipe, and how often?

The record for Cobalt Studios - Bubbas Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 20 hours ago.

On Cobalt Studios - Bubbas Test Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Cobalt Studios - Bubbas Test Server, and which filters?

On Rust Data, Cobalt Studios - Bubbas Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Cobalt Studios - Bubbas Test Server?

These tags are published by Cobalt Studios - Bubbas Test Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Cobalt Studios - Bubbas Test Server?

Enter client.connect 45.61.173.40:28069 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players Slot count: 0.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,223 players 11,604 servers online