Offline 45.62.172.83:28015 checked 37d ago
MonkeyCode Test Server
Connect
srv = rust.server("45.62.172.83:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.62.172.83:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 72/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 77/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 34/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 9/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does MonkeyCode Test Server rank?
Over the last seven days MonkeyCode Test Server sits at #15,467 on player hours, in the top – of ranked servers.
What population does MonkeyCode Test Server carry?
MonkeyCode Test Server returns no live count at this refresh, having last been seen 37 days 21 hours ago.
Server facts
Which Rust version is MonkeyCode Test Server on?
The build is Rust network protocol 2633 and build 162929 on Linux, run by MonkeyCode Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MonkeyCode Test Server, and is it online now?
Offline now for MonkeyCode Test Server, last seen 37 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is MonkeyCode Test Server hosted?
For MonkeyCode Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.62.172.83:28015 is its address.
Map and rules
Which rules apply on MonkeyCode Test Server, and what settings?
No gather rate appears in the name: MonkeyCode Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on MonkeyCode Test Server?
MonkeyCode Test Server runs a procedural map, which the game generates.
Wipe schedule
When does MonkeyCode Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of MonkeyCode Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 54 days 4 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain MonkeyCode Test Server?
These Rust Data lists include MonkeyCode Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on MonkeyCode Test Server?
Read by the game's server browser, the tags MonkeyCode Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into MonkeyCode Test Server?
Enter client.connect 45.62.172.83:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.