Online 45.63.50.94:28016 checked 10m ago
GameServers.com
Connect
srv = rust.server("45.63.50.94:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2234674- map
- Procedural Map
- size
- 3500
- seed
- 2234674
Server
srv.info()- address
- 45.63.50.94:28016
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 14 Jul 2017, 04:08 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 138/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 116/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does GameServers.com rank?
Rank #15,323 on seven-day player hours for GameServers.com, within the top 69% of all ranked servers.
How full does GameServers.com run?
Current row: 0 players on GameServers.com, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does GameServers.com run?
The 48-hour average is 261 server fps, with a low of 245. Entity numbers reached 47,568, and that includes buildings, deployables and the rest. The memory field tops out at 723 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on GameServers.com?
Version Rust network protocol 2000 on Windows is reported by GameServers.com. Steam updates your game for you, but the protocol must match to join.
How reliable is GameServers.com, and is it up?
The current sample puts GameServers.com online. A restart about 3 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does GameServers.com run from?
No region is published by GameServers.com. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.63.50.94:28016 is its address.
Map and rules
Which settings and rules does GameServers.com run?
The name GameServers.com carries no gather rate. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.
Which map has GameServers.com loaded?
Size 3,500, seed 2234674: the procedural map on GameServers.com, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does GameServers.com wipe, and on what schedule?
The record for GameServers.com holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3393 days 16 hours ago.
Lists and tags
Where does GameServers.com appear among Rust Data lists and filters?
On Rust Data, GameServers.com appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.
Which meanings do the tags on GameServers.com hold?
The game's server browser reads these tags from GameServers.com: mp50 (Max players): 50 slots in total; v2000 (Protocol): The server speaks protocol 2000, so match your game version; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h94936382 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to GameServers.com?
In Rust, F1 opens the console: type client.connect 45.63.50.94:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.