Offline 45.64.160.4:28015 checked 3d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("45.64.160.4:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 02:29 UTC4d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.64.160.4:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 02:29 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 124/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 131/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 57/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 32/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Rank #10,958 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 49% of all ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 3 days 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does Name of Server as Shown on the Client Server List run?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 3 days 20 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. The first row Rust Data holds for it is dated 24 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.64.160.4:28015.
Settings and map
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Name of Server as Shown on the Client Server List loaded?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 5 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
These Rust Data lists include Name of Server as Shown on the Client Server List: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Name of Server as Shown on the Client Server List?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 45.64.160.4:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.