Rust Data

rustdata.spaceservers45.81.233.45:20214.ipynb

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Online 45.81.233.45:20213 checked 11m ago

[GER] Fireland |PVE|Economy|Quests

monthly wipes moddedoxidepve

Connect

srv = rust.server("45.81.233.45:20214")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 1 # peak 4
rank #4,015 # top 18%
last wipe 27d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:52 UTC FW27d ago 6 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1377640526
Map of [GER] Fireland |PVE|Economy|Quests
map
Procedural Map
size
4250
seed
1377640526
Open on RustMaps

Server

srv.info()
address
45.81.233.45:20213
region
–
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average12/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average10/140
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average9/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average28/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average5/75

Quick answers

From the figures on this page.

Player counts

How does [GER] Fireland |PVE|Economy|Quests compare in the rankings?

Rank #4,015 on seven-day player hours for [GER] Fireland |PVE|Economy|Quests, within the top 18% of all ranked servers.

How full does [GER] Fireland |PVE|Economy|Quests run?

[GER] Fireland |PVE|Economy|Quests reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 17:00 UTC, mean 2 players.

About the server

How well does [GER] Fireland |PVE|Economy|Quests perform?

Server fps over the last 48 hours averages 23; the floor is 11. Entity numbers reached 143,458, and that includes buildings, deployables and the rest. A high of 5,743 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [GER] Fireland |PVE|Economy|Quests on?

Rust network protocol 2635 and build 168909 on Linux is what [GER] Fireland |PVE|Economy|Quests runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [GER] Fireland |PVE|Economy|Quests, and is it up?

[GER] Fireland |PVE|Economy|Quests reports itself online at the current refresh. The uptime it reports puts the last restart about 43 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is [GER] Fireland |PVE|Economy|Quests hosted?

The name of [GER] Fireland |PVE|Economy|Quests points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.81.233.45:20213.

Rules, settings, map

Which rules apply on [GER] Fireland |PVE|Economy|Quests, and what settings?

No gather rate appears in the name: [GER] Fireland |PVE|Economy|Quests. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has [GER] Fireland |PVE|Economy|Quests selected?

Size 4,250, seed 1377640526: the procedural map on [GER] Fireland |PVE|Economy|Quests, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [GER] Fireland |PVE|Economy|Quests wipe, and on what schedule?

Once a month [GER] Fireland |PVE|Economy|Quests wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on [GER] Fireland |PVE|Economy|Quests like?

Recent wipes averaged 6 players at their peak. 40 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold [GER] Fireland |PVE|Economy|Quests, and which filters?

On Rust Data, [GER] Fireland |PVE|Economy|Quests appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [GER] Fireland |PVE|Economy|Quests?

These tags are published by [GER] Fireland |PVE|Economy|Quests and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join [GER] Fireland |PVE|Economy|Quests?

In Rust, F1 opens the console: type client.connect 45.81.233.45:20213. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,070 players 11,698 servers online