Rust Data

rustdata.spaceservers45.82.120.214:28016.ipynb

Run all rust-data · live

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Online 45.82.120.214:28015 checked 6m ago

Rust Server

moddedoxide

Connect

srv = rust.server("45.82.120.214:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #8,900 # top 40%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 02:52 UTC17d ago 1 NaN running 1
1 Wed 7 Oct, 17:57 UTC21d ago 2 held half 4.4 days 1
2 Sun 4 Oct, 02:54 UTC25d ago 2 held half 3.6 days 0
3 Fri 2 Oct, 22:12 UTC26d ago 2 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 296733043
Map of Rust Server
map
Procedural Map
size
3500
seed
296733043
Open on RustMaps

Server

srv.info()
address
45.82.120.214:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 02:52 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average52/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Player counts

What position does Rust Server take in the server rankings?

Rank #8,900 on seven-day player hours for Rust Server, within the top 40% of all ranked servers.

How many players does Rust Server hold at once?

Current row: 0 players on Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What does performance look like on Rust Server?

The 48-hour average is 96 server fps, with a low of 72. Buildings, deployables and all else in the world took the count as high as 68,055 entities. The memory field tops out at 2,844 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rust Server run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it up?

The current sample puts Rust Server online. A restart about 6 days 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 22 September 2026.

In which location is Rust Server hosted?

There is no region published for Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.82.120.214:28015.

Settings and map

Which settings and rules does Rust Server run?

The name Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.

Which map has Rust Server selected?

Rust Server runs a procedural map of size 3,500 with seed 296733043, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does Rust Server wipe?

Irregular wipe times on Rust Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 17 days 1 hours ago, and that is the one in play.

What is wipe day on Rust Server like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Rust Server, and which filters?

On Rust Data, Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Server hold?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Server?

In Rust, F1 opens the console: type client.connect 45.82.120.214:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,263 players 11,648 servers online