Online EU 45.86.81.37:55016 checked 11m ago
Flood PVE |
Connect
srv = rust.server("45.86.81.37:55018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 12:40 UTC2d ago | 3 | NaN | running | 0 |
| 1 | Fri 23 Oct, 11:04 UTC4d ago | 3 | held half | 2.1 days | 0 |
| 2 | Thu 1 Oct, 17:47 UTC FW26d ago | 1 | halved by day 1 | 21.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1577460034
- map
- Procedural Map
- size
- 4000
- seed
- 1577460034
Server
srv.info()- address
- 45.86.81.37:55016
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 25 Oct 2026, 12:40 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 33/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 14/140 |
| 2 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 21/200 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 14/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 18/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 25/75 |
Quick answers
From the figures on this page.
Population data
How does Flood PVE | compare in the rankings?
On seven-day player hours Flood PVE | is #4,796 overall and #1,655 in Europe, inside the top 22% of all ranked servers.
How full does Flood PVE | run?
Flood PVE | reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 2 players.
Server facts
How smoothly does Flood PVE | run?
Averaged over 48 hours: 60 server fps, never under 36. Entity numbers reached 90,789, and that includes buildings, deployables and the rest. Memory peaked at 3,505 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Flood PVE | run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Flood PVE |. The protocol has to match before you can join, and Steam does the updating.
Is Flood PVE | up, and what does its uptime show?
Flood PVE | reports itself online at the current refresh. A restart about 46 hours ago is what its reported uptime implies. 105 of 168 hours up over the last 7 full days, or 62%. The first row Rust Data holds for it is dated 1 October 2026.
In which location is Flood PVE | hosted?
With its EU tag, Flood PVE | lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.86.81.37:55016.
Rules, settings, map
Which rules apply on Flood PVE |, and what settings?
The name Flood PVE | carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has Flood PVE | loaded?
Size 4,000, seed 1577460034: the procedural map on Flood PVE |, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Flood PVE | wipe?
A single wipe each month, the force wipe, is all Flood PVE | does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 2 days 21 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Flood PVE |, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 5 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain Flood PVE |?
On Rust Data, Flood PVE | appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the server tags on Flood PVE |?
The game's server browser reads these tags from Flood PVE |: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Flood PVE |?
Enter client.connect 45.86.81.37:55016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.