Online 45.88.230.106:28015 checked 13m ago
WaridaLand
Connect
srv = rust.server("45.88.230.106:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 12:28 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 45.88.230.106:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 12:28 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 179/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 245/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WaridaLand rank?
Player hours over seven days put WaridaLand at #15,344, in the top 69% of the ranked set.
How many players does WaridaLand hold at once?
WaridaLand reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does WaridaLand perform?
The 48-hour average is 30 server fps, with a low of 23. The entity count peaked at 44,201, covering buildings, deployables and the rest of the world. A high of 2,158 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is WaridaLand on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by WaridaLand. The protocol has to match before you can join, and Steam does the updating.
How reliable is WaridaLand, and is it online now?
The current sample puts WaridaLand online. The uptime it reports puts the last restart about 2 days 19 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 15 September 2026.
In which location is WaridaLand hosted?
No region is published by WaridaLand. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.88.230.106:28015.
Rules, settings, map
What rules and settings are recorded for WaridaLand?
You will not find a gather rate in the string WaridaLand. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has WaridaLand selected?
Size 3,000, seed 1234: the procedural map on WaridaLand, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does WaridaLand wipe, and how often?
The record for WaridaLand holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 3 hours ago.
On WaridaLand, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain WaridaLand?
The Rust Data lists that WaridaLand fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on WaridaLand hold?
The game's server browser reads these tags from WaridaLand: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into WaridaLand?
In Rust, F1 opens the console: type client.connect 45.88.230.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.