Online 45.92.38.38:28055 checked 6m ago
Lost Vikings PVE
Connect
srv = rust.server("45.92.38.38:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:17 UTC FW26d ago | 18 | NaN | running | 7 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 827764953
- map
- Procedural Map
- size
- 4250
- seed
- 827764953
Server
srv.info()- address
- 45.92.38.38:28055
- region
- –
- max players
- 50
- group limit
- 16 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 100/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 44/1000 |
Quick answers
From the figures on this page.
Population data
What position does Lost Vikings PVE take in the server rankings?
Over the last seven days Lost Vikings PVE sits at #1,875 on player hours, in the top 8% of ranked servers.
How full does Lost Vikings PVE run?
Current row: 1 players on Lost Vikings PVE, against 50 slots. Over the last seven days it averaged 3 players and peaked at 14. Peak hour in the last 48 hours: 19:00 UTC, mean 10 players.
About the server
How well does Lost Vikings PVE perform?
Server fps over the last 48 hours averages 52; the floor is 3. The entity count peaked at 184,674, covering buildings, deployables and the rest of the world. A high of 5,190 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Lost Vikings PVE on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Lost Vikings PVE. Steam updates your game for you, but the protocol must match to join.
How reliable is Lost Vikings PVE, and is it up?
Online is the state at the latest refresh for Lost Vikings PVE. A restart about 2 hours ago is what its reported uptime implies. 163 of 168 hours up over the last 7 full days, or 97%. Rust Data logged it first on 13 September 2026.
In which location is Lost Vikings PVE hosted?
No region is published by Lost Vikings PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.92.38.38:28055 is its address.
Rules, settings, map
What rules and settings are recorded for Lost Vikings PVE?
The name Lost Vikings PVE carries no gather rate. Group size tops out at 16 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Lost Vikings PVE?
Size 4,250, seed 827764953: the procedural map on Lost Vikings PVE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Lost Vikings PVE wipe?
The only wipe Lost Vikings PVE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 15 hours ago, and that is the one in play.
On Lost Vikings PVE, what happens on wipe day?
The average peak over recent wipes is 18 players. Peak population on the latest wipe came 26 hours in.
Tags and filters
Where does Lost Vikings PVE appear among Rust Data lists and filters?
The Rust Data lists that Lost Vikings PVE fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Lost Vikings PVE hold?
These tags are published by Lost Vikings PVE and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Lost Vikings PVE?
The manual route: launch Rust, F1, then client.connect 45.92.38.38:28055. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/5ubuxfWf9E.