Offline 46.110.96.109:28015 checked 2d ago
Flow's Rust Server
Connect
srv = rust.server("46.110.96.109:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 16:49 UTC4d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.110.96.109:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 16:49 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 185/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 139/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 138/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 42/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Flow's Rust Server take in the server rankings?
Over the last seven days Flow's Rust Server sits at #9,524 on player hours, in the top 43% of ranked servers.
What population does Flow's Rust Server carry?
The current row shows Flow's Rust Server offline; the last response was 2 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on Flow's Rust Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Flow's Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Flow's Rust Server, and is it online now?
The latest sample has Flow's Rust Server offline, with a last sighting 2 days 16 hours ago. Uptime of 4% across the last 7 full days: 6 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.
Where does Flow's Rust Server sit?
For Flow's Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.110.96.109:28015.
Settings and map
Which settings and rules does Flow's Rust Server run?
No gather rate appears in the name: Flow's Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Flow's Rust Server loaded?
Flow's Rust Server runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Flow's Rust Server wipe?
A rhythm cannot be read from the wipes of Flow's Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 19 hours ago.
On Flow's Rust Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Flow's Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Flow's Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Flow's Rust Server?
Read by the game's server browser, the tags Flow's Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Flow's Rust Server?
Enter client.connect 46.110.96.109:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.