Rust Data

rustdata.spaceservers46.124.133.189:28016.ipynb

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Offline 46.124.133.189:28015 checked 17d ago

TESTSERVER by EM$⌀

moddedoxide

Connect

srv = rust.server("46.124.133.189:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,067 # top 64%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 02:21 UTC18d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.124.133.189:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 02:21 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average178/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average96/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average44/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TESTSERVER by EM$⌀ rank?

Player hours over seven days put TESTSERVER by EM$⌀ at #14,067, in the top 64% of the ranked set.

What population does TESTSERVER by EM$⌀ carry?

TESTSERVER by EM$⌀ returns no live count at this refresh, having last been seen 17 days 7 hours ago.

Server facts

What is the Rust version on TESTSERVER by EM$⌀?

The build is Rust network protocol 2634 and build 167398 on Windows, run by TESTSERVER by EM$⌀. Steam updates your game for you, but the protocol must match to join.

Is TESTSERVER by EM$⌀ up, and what does its uptime show?

The latest sample has TESTSERVER by EM$⌀ offline, with a last sighting 17 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.

Where does TESTSERVER by EM$⌀ sit?

For TESTSERVER by EM$⌀, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.124.133.189:28015.

Settings and map

Which rules apply on TESTSERVER by EM$⌀, and what settings?

The name TESTSERVER by EM$⌀ carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Which map has TESTSERVER by EM$⌀ selected?

The game generates its map: procedural, on TESTSERVER by EM$⌀.

Wipe schedule

When does TESTSERVER by EM$⌀ wipe, and how often?

A rhythm cannot be read from the wipes of TESTSERVER by EM$⌀ on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 7 hours ago.

On TESTSERVER by EM$⌀, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain TESTSERVER by EM$⌀?

The Rust Data lists that TESTSERVER by EM$⌀ fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on TESTSERVER by EM$⌀ hold?

Read by the game's server browser, the tags TESTSERVER by EM$⌀ publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into TESTSERVER by EM$⌀?

Enter client.connect 46.124.133.189:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,383 players 11,661 servers online