Rust Data

rustdata.spaceservers46.124.143.158:28016.ipynb

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Offline 46.124.143.158:28015 checked 14d ago

TESTSERVER by EM$⌀

moddedoxide

Connect

srv = rust.server("46.124.143.158:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,547 # top 63%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 13:03 UTC14d ago 1 NaN running 1
1 Wed 14 Oct, 02:17 UTC14d ago 1 NaN 0.4 days 1
2 Tue 13 Oct, 08:29 UTC15d ago 1 NaN 0.7 days 1
3 Tue 13 Oct, 00:44 UTC15d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.124.143.158:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 13:03 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average89/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Player counts

How does TESTSERVER by EM$⌀ compare in the rankings?

Over the last seven days TESTSERVER by EM$⌀ sits at #13,547 on player hours, in the top 63% of ranked servers.

How many players does TESTSERVER by EM$⌀ hold at once?

Offline now for TESTSERVER by EM$⌀, with the last sample 14 days 8 hours ago.

About the server

Which Rust version is TESTSERVER by EM$⌀ on?

Rust network protocol 2634 and build 167781 on Windows is what TESTSERVER by EM$⌀ runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TESTSERVER by EM$⌀, and is it up?

TESTSERVER by EM$⌀ is offline at this refresh; the last response came 14 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.

In which location is TESTSERVER by EM$⌀ hosted?

For TESTSERVER by EM$⌀, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.124.143.158:28015 is its address.

Rules, settings, map

Which rules apply on TESTSERVER by EM$⌀, and what settings?

No gather rate appears in the name: TESTSERVER by EM$⌀. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

What is the map on TESTSERVER by EM$⌀?

A procedural map runs on TESTSERVER by EM$⌀, generated by the game.

Wipes and dates

On what schedule does TESTSERVER by EM$⌀ wipe?

Irregular wipe times on TESTSERVER by EM$⌀ leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 9 hours ago.

What is wipe day on TESTSERVER by EM$⌀ like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain TESTSERVER by EM$⌀?

These Rust Data lists include TESTSERVER by EM$⌀: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TESTSERVER by EM$⌀?

Read by the game's server browser, the tags TESTSERVER by EM$⌀ publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to TESTSERVER by EM$⌀?

In Rust, F1 opens the console: type client.connect 46.124.143.158:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,543 players 11,789 servers online