Rust Data

rustdata.spaceservers46.124.156.9:28016.ipynb

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Offline 46.124.156.9:28015 checked 4d ago

TESTSERVER by EM$⌀

moddedoxide

Connect

srv = rust.server("46.124.156.9:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,721 # top 62%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.124.156.9:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 16:32 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average26/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TESTSERVER by EM$⌀ rank?

Rank #13,721 on seven-day player hours for TESTSERVER by EM$⌀, within the top 62% of all ranked servers.

What population does TESTSERVER by EM$⌀ carry?

The current row shows TESTSERVER by EM$⌀ offline; the last response was 4 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on TESTSERVER by EM$⌀?

Version Rust network protocol 2635 and build 168909 on Windows is reported by TESTSERVER by EM$⌀. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TESTSERVER by EM$⌀, and is it online now?

Offline now for TESTSERVER by EM$⌀, last seen 4 days 10 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. The first row Rust Data holds for it is dated 24 October 2026.

In which location is TESTSERVER by EM$⌀ hosted?

For TESTSERVER by EM$⌀, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.124.156.9:28015.

Settings and map

What rules and settings are recorded for TESTSERVER by EM$⌀?

The name TESTSERVER by EM$⌀ carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.

Which map has TESTSERVER by EM$⌀ loaded?

A procedural map runs on TESTSERVER by EM$⌀, generated by the game.

Wipe schedule

When does TESTSERVER by EM$⌀ wipe, and on what schedule?

Too few wipes are on record for TESTSERVER by EM$⌀ to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 8 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold TESTSERVER by EM$⌀, and which filters?

The Rust Data lists that TESTSERVER by EM$⌀ fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on TESTSERVER by EM$⌀ hold?

These tags are published by TESTSERVER by EM$⌀ and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join TESTSERVER by EM$⌀?

Enter client.connect 46.124.156.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,340 players 11,701 servers online