Rust Data

rustdata.spaceservers46.125.152.89:28016.ipynb

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Offline 46.125.152.89:28015 checked 11d ago

TESTSERVER by EM$⌀

moddedoxide

Connect

srv = rust.server("46.125.152.89:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,993 # top 60%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 16:32 UTC11d ago 1 NaN running 1
1 Fri 16 Oct, 00:00 UTC12d ago 1 NaN 0.7 days 1
2 Thu 15 Oct, 15:16 UTC12d ago 1 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.125.152.89:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 16:32 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average175/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average132/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average55/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TESTSERVER by EM$⌀ rank?

Player hours over seven days put TESTSERVER by EM$⌀ at #12,993, in the top 60% of the ranked set.

How full does TESTSERVER by EM$⌀ run?

TESTSERVER by EM$⌀ returns no live count at this refresh, having last been seen 11 days 8 hours ago.

About the server

What Rust version does TESTSERVER by EM$⌀ run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TESTSERVER by EM$⌀. Steam updates your game for you, but the protocol must match to join.

How reliable is TESTSERVER by EM$⌀, and is it up?

TESTSERVER by EM$⌀ is offline at this refresh; the last response came 11 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is TESTSERVER by EM$⌀ hosted?

For TESTSERVER by EM$⌀, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.125.152.89:28015.

Map and rules

Which settings and rules does TESTSERVER by EM$⌀ run?

No gather rate appears in the name: TESTSERVER by EM$⌀. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has TESTSERVER by EM$⌀ loaded?

The game generates its map: procedural, on TESTSERVER by EM$⌀.

Wipes and dates

When does TESTSERVER by EM$⌀ wipe, and on what schedule?

No next wipe can be predicted for TESTSERVER by EM$⌀, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 19 hours ago.

What is wipe day on TESTSERVER by EM$⌀ like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does TESTSERVER by EM$⌀ appear among Rust Data lists and filters?

These Rust Data lists include TESTSERVER by EM$⌀: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TESTSERVER by EM$⌀?

The game's server browser reads these tags from TESTSERVER by EM$⌀: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to TESTSERVER by EM$⌀?

In Rust, F1 opens the console: type client.connect 46.125.152.89:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,102 players 11,696 servers online