Rust Data

rustdata.spaceservers46.147.123.144:28017.ipynb

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Online 46.147.123.144:28015 checked 10m ago

VALAHAL

moddedoxide

Connect

srv = rust.server("46.147.123.144:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak 1
rank #9,819 # top 44%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 19:46 UTC8d ago 1 NaN running 0
1 Mon 12 Oct, 19:46 UTC16d ago 0 NaN 8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1198747685
Map of VALAHAL
map
Procedural Map
size
3500
seed
1198747685
Open on RustMaps

Server

srv.info()
address
46.147.123.144:28015
region
–
max players
250
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 19:46 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average55/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Quick answers

From the figures on this page.

Population data

What position does VALAHAL take in the server rankings?

Rank #9,819 on seven-day player hours for VALAHAL, within the top 44% of all ranked servers.

How full does VALAHAL run?

The sample now reads 0 players for VALAHAL, out of 250 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

About the server

How smoothly does VALAHAL run?

Averaged over 48 hours: 151 server fps, never under 113. The entity count peaked at 74,956, covering buildings, deployables and the rest of the world. A high of 3,400 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does VALAHAL run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by VALAHAL. Joining needs the same protocol on your game; Steam handles the update.

Is VALAHAL up, and what does its uptime show?

Online is the state at the latest refresh for VALAHAL. A restart about 47 hours ago is what its reported uptime implies. 160 of 168 hours up over the last 7 full days, or 95%. Its earliest recorded date in Rust Data is 12 October 2026.

In which location is VALAHAL hosted?

No region is published by VALAHAL. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.147.123.144:28015.

Settings and map

What rules and settings are recorded for VALAHAL?

You will not find a gather rate in the string VALAHAL. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has VALAHAL selected?

The game generates the map on VALAHAL: procedural, size 3,500, seed 1198747685. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does VALAHAL wipe, and on what schedule?

A rhythm cannot be read from the wipes of VALAHAL on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 8 days 3 hours ago.

What is wipe day on VALAHAL like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 2 hours in.

Tags and filters

Which Rust Data filters and lists contain VALAHAL?

The Rust Data lists that VALAHAL fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on VALAHAL hold?

The game's server browser reads these tags from VALAHAL: gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): Slot count: 250; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to VALAHAL?

In Rust, F1 opens the console: type client.connect 46.147.123.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp250
Max players Slot count: 250.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online