Offline 46.147.144.13:28015 checked 30d ago
LOCAL SERVER
Connect
srv = rust.server("46.147.144.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.147.144.13:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Sep 2026, 15:42 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 29/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does LOCAL SERVER rank?
Player hours over seven days put LOCAL SERVER at #16,970, in the top 71% of the ranked set.
How many players does LOCAL SERVER hold at once?
The current row shows LOCAL SERVER offline; the last response was 30 days 9 hours ago.
Server facts
What is the Rust version on LOCAL SERVER?
The build is Rust network protocol 2633 and build 163207 on Windows, run by LOCAL SERVER. Steam updates your game for you, but the protocol must match to join.
Is LOCAL SERVER up, and what does its uptime show?
The latest sample has LOCAL SERVER offline, with a last sighting 30 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.
In which location is LOCAL SERVER hosted?
There is no region published for LOCAL SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.147.144.13:28015.
Map and rules
Which rules apply on LOCAL SERVER, and what settings?
No gather rate appears in the name: LOCAL SERVER. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on LOCAL SERVER?
The game generates its map: procedural, on LOCAL SERVER.
Wipe data
When does LOCAL SERVER wipe, and how often?
Too few wipes are on record for LOCAL SERVER to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 51 days 10 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain LOCAL SERVER?
The Rust Data lists that LOCAL SERVER fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LOCAL SERVER?
These tags are published by LOCAL SERVER and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to LOCAL SERVER?
Enter client.connect 46.147.144.13:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.