Online 46.171.67.30:28015 checked 10m ago
LANPartowicze
Connect
srv = rust.server("46.171.67.30:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 46.171.67.30:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 19:00 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 56/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population
How does LANPartowicze compare in the rankings?
Player hours over seven days put LANPartowicze at #7,744, in the top 35% of the ranked set.
How full does LANPartowicze run?
Current row: 0 players on LANPartowicze, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.
About the server
What does performance look like on LANPartowicze?
Averaged over 48 hours: 169 server fps, never under 102. Entity numbers reached 66,758, and that includes buildings, deployables and the rest. Memory peaked at 2,485 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is LANPartowicze on?
Rust network protocol 2635 and build 168909 on Linux is what LANPartowicze runs. Steam updates your game for you, but the protocol must match to join.
Is LANPartowicze up, and what does its uptime show?
Online is the state at the latest refresh for LANPartowicze. A restart about 2 days 6 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 10 October 2026.
Where does LANPartowicze sit?
For LANPartowicze, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.171.67.30:28015.
Map and rules
Which rules apply on LANPartowicze, and what settings?
No gather rate appears in the name: LANPartowicze. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has LANPartowicze selected?
The game generates the map on LANPartowicze: procedural, size 3,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does LANPartowicze wipe, and on what schedule?
The record for LANPartowicze holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 4 hours ago.
Tags, lists
Which lists on Rust Data hold LANPartowicze, and which filters?
The Rust Data lists that LANPartowicze fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LANPartowicze?
Read by the game's server browser, the tags LANPartowicze publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into LANPartowicze?
In Rust, F1 opens the console: type client.connect 46.171.67.30:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.