Rust Data

rustdata.spaceservers46.172.42.76:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 46.172.42.76:28015 checked 30d ago

nameserver+oxide.derictory

moddedoxide

Connect

srv = rust.server("46.172.42.76:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #16,964 # top 71%
last wipe 103d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.172.42.76:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
16 Jul 2026, 07:57 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does nameserver+oxide.derictory rank?

Player hours over seven days put nameserver+oxide.derictory at #16,964, in the top 71% of the ranked set.

How full does nameserver+oxide.derictory run?

nameserver+oxide.derictory returns no live count at this refresh, having last been seen 30 days 11 hours ago.

Server facts

What Rust version does nameserver+oxide.derictory run?

Version Rust network protocol 2631 and build 157450 on Windows is reported by nameserver+oxide.derictory. Joining needs the same protocol on your game; Steam handles the update.

How reliable is nameserver+oxide.derictory, and is it online now?

Offline now for nameserver+oxide.derictory, last seen 30 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 27 September 2026.

Which location does nameserver+oxide.derictory run from?

For nameserver+oxide.derictory, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.172.42.76:28015.

Settings and map

Which settings and rules does nameserver+oxide.derictory run?

No gather rate appears in the name: nameserver+oxide.derictory. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has nameserver+oxide.derictory selected?

The game generates its map: procedural, on nameserver+oxide.derictory.

Wipes and dates

When does nameserver+oxide.derictory wipe, and how often?

A rhythm cannot be read from the wipes of nameserver+oxide.derictory on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 103 days 16 hours ago.

Lists and tags

Where does nameserver+oxide.derictory appear among Rust Data lists and filters?

On Rust Data, nameserver+oxide.derictory appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on nameserver+oxide.derictory hold?

The game's server browser reads these tags from nameserver+oxide.derictory: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs157450 (Build): Recorded game build: 157450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into nameserver+oxide.derictory?

Enter client.connect 46.172.42.76:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2631,gmrust,cs157450,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs157450
Build Recorded game build: 157450.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,829 players 11,699 servers online