Offline 46.172.84.193:28015 checked 9d ago
Server_217_DevBlog
Connect
srv = rust.server("46.172.84.193:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 06:00 UTC37d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.172.84.193:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 06:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 98/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 101/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 29/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Server_217_DevBlog rank?
Rank #15,291 on seven-day player hours for Server_217_DevBlog, within the top 69% of all ranked servers.
How many players does Server_217_DevBlog hold at once?
Offline now for Server_217_DevBlog, with the last sample 9 days 15 hours ago.
Server facts
What is the Rust version on Server_217_DevBlog?
The build is Rust network protocol 2183 on Windows, run by Server_217_DevBlog. Steam updates your game for you, but the protocol must match to join.
How reliable is Server_217_DevBlog, and is it online now?
Offline now for Server_217_DevBlog, last seen 9 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Which location does Server_217_DevBlog run from?
No region is published by Server_217_DevBlog. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.172.84.193:28015.
Rules, settings, map
What rules and settings are recorded for Server_217_DevBlog?
You will not find a gather rate in the string Server_217_DevBlog. The field for group size is empty. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.
Which map has Server_217_DevBlog selected?
A procedural map runs on Server_217_DevBlog, generated by the game.
Wipe schedule
When does Server_217_DevBlog wipe, and on what schedule?
The record for Server_217_DevBlog holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 15 hours ago, and that is the one in play.
What is wipe day on Server_217_DevBlog like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Server_217_DevBlog, and which filters?
These Rust Data lists include Server_217_DevBlog: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the server tags on Server_217_DevBlog?
The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2183 (Protocol): Protocol 2183 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; h5e7466bf (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Server_217_DevBlog?
The manual route: launch Rust, F1, then client.connect 46.172.84.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.