Rust Data

rustdata.spaceservers46.172.84.193:28015.ipynb

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Offline 46.172.84.193:28015 checked 9d ago

Server_217_DevBlog

modded

Connect

srv = rust.server("46.172.84.193:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,291 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct13 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 06:00 UTC37d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.172.84.193:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
17 Oct 2026, 06:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average98/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average101/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average87/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average29/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Server_217_DevBlog rank?

Rank #15,291 on seven-day player hours for Server_217_DevBlog, within the top 69% of all ranked servers.

How many players does Server_217_DevBlog hold at once?

Offline now for Server_217_DevBlog, with the last sample 9 days 15 hours ago.

Server facts

What is the Rust version on Server_217_DevBlog?

The build is Rust network protocol 2183 on Windows, run by Server_217_DevBlog. Steam updates your game for you, but the protocol must match to join.

How reliable is Server_217_DevBlog, and is it online now?

Offline now for Server_217_DevBlog, last seen 9 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does Server_217_DevBlog run from?

No region is published by Server_217_DevBlog. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.172.84.193:28015.

Rules, settings, map

What rules and settings are recorded for Server_217_DevBlog?

You will not find a gather rate in the string Server_217_DevBlog. The field for group size is empty. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.

Which map has Server_217_DevBlog selected?

A procedural map runs on Server_217_DevBlog, generated by the game.

Wipe schedule

When does Server_217_DevBlog wipe, and on what schedule?

The record for Server_217_DevBlog holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 15 hours ago, and that is the one in play.

What is wipe day on Server_217_DevBlog like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Server_217_DevBlog, and which filters?

These Rust Data lists include Server_217_DevBlog: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

How should you read the server tags on Server_217_DevBlog?

The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2183 (Protocol): Protocol 2183 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; h5e7466bf (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Server_217_DevBlog?

The manual route: launch Rust, F1, then client.connect 46.172.84.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2183
Protocol Protocol 2183 is required; a different game version cannot connect.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

h5e7466bf
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,584 players 11,791 servers online