Rust Data

rustdata.spaceservers46.174.53.127:28016.ipynb

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Online 46.174.53.127:28015 checked 8m ago

OLYMP BASE | TOURNAMENTS

moddedcarbon

Connect

srv = rust.server("46.174.53.127:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 62
rank #3,555 # top 16%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
02040608021:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
01020304021:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 14:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak29players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 14:57 UTC1d ago NaN NaN running 0
1 Tue 20 Oct, 15:30 UTC8d ago 47 halved by day 1 7 days 0
2 Tue 13 Oct, 14:00 UTC15d ago 40 halved by day 1 7.1 days 0
3 Thu 1 Oct, 20:16 UTC FW27d ago 1 halved by day 4 11.7 days 0
4 Wed 30 Sep, 17:27 UTC28d ago 3 NaN 1.1 days 1
5 Mon 28 Sep, 14:00 UTC30d ago 3 held half 2.1 days 0
6 Thu 24 Sep, 13:31 UTC34d ago 8 halved by day 1 4 days 0
7 Wed 23 Sep, 16:11 UTC35d ago 22 NaN 0.9 days 1
8 Sat 19 Sep, 14:27 UTC39d ago 22 halved by day 1 4.1 days 0
9 Wed 16 Sep, 14:00 UTC42d ago 37 halved by day 1 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Custom map, no picture published
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
46.174.53.127:28015
region
–
max players
100
group limit
100 max
wipe schedule
–
last wipe
27 Oct 2026, 14:57 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average12/100
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average12/15
2・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average4/100
3[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average13/100
4[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average5/100
5NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16

Quick answers

From the figures on this page.

Population

How does OLYMP BASE | TOURNAMENTS compare in the rankings?

Over the last seven days OLYMP BASE | TOURNAMENTS sits at #3,555 on player hours, in the top 16% of ranked servers.

How many players does OLYMP BASE | TOURNAMENTS hold at once?

The sample now reads 0 players for OLYMP BASE | TOURNAMENTS, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 62. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 56 players.

About the server

How well does OLYMP BASE | TOURNAMENTS perform?

Server fps over the last 48 hours averages 30; the floor is 29. Buildings, deployables and all else in the world took the count as high as 30,459 entities. Memory peaked at 1,872 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is OLYMP BASE | TOURNAMENTS on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by OLYMP BASE | TOURNAMENTS. Steam updates your game for you, but the protocol must match to join.

How reliable is OLYMP BASE | TOURNAMENTS, and is it up?

Online is the state at the latest refresh for OLYMP BASE | TOURNAMENTS. The uptime it reports puts the last restart about 25 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does OLYMP BASE | TOURNAMENTS run from?

No region is published by OLYMP BASE | TOURNAMENTS. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.174.53.127:28015.

Rules, settings, map

Which rules apply on OLYMP BASE | TOURNAMENTS, and what settings?

The name OLYMP BASE | TOURNAMENTS carries no gather rate. The cap on a group is 100 players. Recorded as combat training, practice for aim and PvP, loot given. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has OLYMP BASE | TOURNAMENTS selected?

The game generates the map on OLYMP BASE | TOURNAMENTS: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe data

When does OLYMP BASE | TOURNAMENTS wipe, and on what schedule?

Irregular wipe times on OLYMP BASE | TOURNAMENTS leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 30 hours ago.

On OLYMP BASE | TOURNAMENTS, what happens on wipe day?

Recent wipes averaged 29 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 25% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Which lists on Rust Data hold OLYMP BASE | TOURNAMENTS, and which filters?

These Rust Data lists include OLYMP BASE | TOURNAMENTS: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on OLYMP BASE | TOURNAMENTS hold?

The game's server browser reads these tags from OLYMP BASE | TOURNAMENTS: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts100 (Group limit): Team size tops out at 100; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to OLYMP BASE | TOURNAMENTS?

In Rust, F1 opens the console: type client.connect 46.174.53.127:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts100
Group limit Team size tops out at 100.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,491 players 11,808 servers online