Online 46.174.53.127:28015 checked 8m ago
OLYMP BASE | TOURNAMENTS
Connect
srv = rust.server("46.174.53.127:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 14:57 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Tue 20 Oct, 15:30 UTC8d ago | 47 | halved by day 1 | 7 days | 0 |
| 2 | Tue 13 Oct, 14:00 UTC15d ago | 40 | halved by day 1 | 7.1 days | 0 |
| 3 | Thu 1 Oct, 20:16 UTC FW27d ago | 1 | halved by day 4 | 11.7 days | 0 |
| 4 | Wed 30 Sep, 17:27 UTC28d ago | 3 | NaN | 1.1 days | 1 |
| 5 | Mon 28 Sep, 14:00 UTC30d ago | 3 | held half | 2.1 days | 0 |
| 6 | Thu 24 Sep, 13:31 UTC34d ago | 8 | halved by day 1 | 4 days | 0 |
| 7 | Wed 23 Sep, 16:11 UTC35d ago | 22 | NaN | 0.9 days | 1 |
| 8 | Sat 19 Sep, 14:27 UTC39d ago | 22 | halved by day 1 | 4.1 days | 0 |
| 9 | Wed 16 Sep, 14:00 UTC42d ago | 37 | halved by day 1 | 3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337- map
- Custom Map
- size
- 4000
- seed
- 1337
Server
srv.info()- address
- 46.174.53.127:28015
- region
- –
- max players
- 100
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 14:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 12/100 |
| 1 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 12/15 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 4/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 13/100 |
| 4 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 5/100 |
| 5 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0/16 |
Quick answers
From the figures on this page.
Population
How does OLYMP BASE | TOURNAMENTS compare in the rankings?
Over the last seven days OLYMP BASE | TOURNAMENTS sits at #3,555 on player hours, in the top 16% of ranked servers.
How many players does OLYMP BASE | TOURNAMENTS hold at once?
The sample now reads 0 players for OLYMP BASE | TOURNAMENTS, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 62. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 56 players.
About the server
How well does OLYMP BASE | TOURNAMENTS perform?
Server fps over the last 48 hours averages 30; the floor is 29. Buildings, deployables and all else in the world took the count as high as 30,459 entities. Memory peaked at 1,872 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is OLYMP BASE | TOURNAMENTS on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by OLYMP BASE | TOURNAMENTS. Steam updates your game for you, but the protocol must match to join.
How reliable is OLYMP BASE | TOURNAMENTS, and is it up?
Online is the state at the latest refresh for OLYMP BASE | TOURNAMENTS. The uptime it reports puts the last restart about 25 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does OLYMP BASE | TOURNAMENTS run from?
No region is published by OLYMP BASE | TOURNAMENTS. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.174.53.127:28015.
Rules, settings, map
Which rules apply on OLYMP BASE | TOURNAMENTS, and what settings?
The name OLYMP BASE | TOURNAMENTS carries no gather rate. The cap on a group is 100 players. Recorded as combat training, practice for aim and PvP, loot given. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has OLYMP BASE | TOURNAMENTS selected?
The game generates the map on OLYMP BASE | TOURNAMENTS: procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe data
When does OLYMP BASE | TOURNAMENTS wipe, and on what schedule?
Irregular wipe times on OLYMP BASE | TOURNAMENTS leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 30 hours ago.
On OLYMP BASE | TOURNAMENTS, what happens on wipe day?
Recent wipes averaged 29 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 25% of recent wipes. Otherwise the crowd fell below half by day 1.
Lists and tags
Which lists on Rust Data hold OLYMP BASE | TOURNAMENTS, and which filters?
These Rust Data lists include OLYMP BASE | TOURNAMENTS: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on OLYMP BASE | TOURNAMENTS hold?
The game's server browser reads these tags from OLYMP BASE | TOURNAMENTS: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts100 (Group limit): Team size tops out at 100; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to OLYMP BASE | TOURNAMENTS?
In Rust, F1 opens the console: type client.connect 46.174.53.127:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.